module.exports = (function() {
var __MODS__ = {};
var __DEFINE__ = function(modId, func, req) { var m = { exports: {}, _tempexports: {} }; __MODS__[modId] = { status: 0, func: func, req: req, m: m }; };
var __REQUIRE__ = function(modId, source) { if(!__MODS__[modId]) return require(source); if(!__MODS__[modId].status) { var m = __MODS__[modId].m; m._exports = m._tempexports; var desp = Object.getOwnPropertyDescriptor(m, "exports"); if (desp && desp.configurable) Object.defineProperty(m, "exports", { set: function (val) { if(typeof val === "object" && val !== m._exports) { m._exports.__proto__ = val.__proto__; Object.keys(val).forEach(function (k) { m._exports[k] = val[k]; }); } m._tempexports = val }, get: function () { return m._tempexports; } }); __MODS__[modId].status = 1; __MODS__[modId].func(__MODS__[modId].req, m, m.exports); } return __MODS__[modId].m.exports; };
var __REQUIRE_WILDCARD__ = function(obj) { if(obj && obj.__esModule) { return obj; } else { var newObj = {}; if(obj != null) { for(var k in obj) { if (Object.prototype.hasOwnProperty.call(obj, k)) newObj[k] = obj[k]; } } newObj.default = obj; return newObj; } };
var __REQUIRE_DEFAULT__ = function(obj) { return obj && obj.__esModule ? obj.default : obj; };
__DEFINE__(1682324647566, function(require, module, exports) {
var Stream = require('stream');
if (process.env.READABLE_STREAM === 'disable' && Stream) {
  module.exports = Stream.Readable;
  Object.assign(module.exports, Stream);
  module.exports.Stream = Stream;
} else {
  exports = module.exports = require('./lib/_stream_readable.js');
  exports.Stream = Stream || exports;
  exports.Readable = exports;
  exports.Writable = require('./lib/_stream_writable.js');
  exports.Duplex = require('./lib/_stream_duplex.js');
  exports.Transform = require('./lib/_stream_transform.js');
  exports.PassThrough = require('./lib/_stream_passthrough.js');
  exports.finished = require('./lib/internal/streams/end-of-stream.js');
  exports.pipeline = require('./lib/internal/streams/pipeline.js');
}

}, function(modId) {var map = {"./lib/_stream_readable.js":1682324647567,"./lib/_stream_writable.js":1682324647574,"./lib/_stream_duplex.js":1682324647573,"./lib/_stream_transform.js":1682324647578,"./lib/_stream_passthrough.js":1682324647579,"./lib/internal/streams/end-of-stream.js":1682324647576,"./lib/internal/streams/pipeline.js":1682324647580}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647567, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.


module.exports = Readable;
/*<replacement>*/

var Duplex;
/*</replacement>*/

Readable.ReadableState = ReadableState;
/*<replacement>*/

var EE = require('events').EventEmitter;

var EElistenerCount = function EElistenerCount(emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/


var Stream = require('./internal/streams/stream');
/*</replacement>*/


var Buffer = require('buffer').Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*<replacement>*/


var debugUtil = require('util');

var debug;

if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function debug() {};
}
/*</replacement>*/


var BufferList = require('./internal/streams/buffer_list');

var destroyImpl = require('./internal/streams/destroy');

var _require = require('./internal/streams/state'),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = require('../errors').codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.


var StringDecoder;
var createReadableStreamAsyncIterator;
var from;

require('inherits')(Readable, Stream);

var errorOrDestroy = destroyImpl.errorOrDestroy;
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];

function prependListener(emitter, event, fn) {
  // Sadly this is not cacheable as some libraries bundle their own
  // event emitter implementation with them.
  if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
  // userland ones.  NEVER DO THIS. This is here only because this code needs
  // to continue to work with older versions of Node.js that do not include
  // the prependListener() method. The goal is to eventually remove this hack.

  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

function ReadableState(options, stream, isDuplex) {
  Duplex = Duplex || require('./_stream_duplex');
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream.
  // These options can be provided separately as readableXXX and writableXXX.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"

  this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
  // linked list can remove elements from the beginning faster than
  // array.shift()

  this.buffer = new BufferList();
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
  // immediately, or on a later tick.  We set this to true at first, because
  // any actions that shouldn't happen until "later" should generally also
  // not happen before the first read call.

  this.sync = true; // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.

  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;
  this.paused = true; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')

  this.autoDestroy = !!options.autoDestroy; // has it been destroyed

  this.destroyed = false; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s

  this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled

  this.readingMore = false;
  this.decoder = null;
  this.encoding = null;

  if (options.encoding) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

function Readable(options) {
  Duplex = Duplex || require('./_stream_duplex');
  if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
  // the ReadableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  this._readableState = new ReadableState(options, this, isDuplex); // legacy

  this.readable = true;

  if (options) {
    if (typeof options.read === 'function') this._read = options.read;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
  }

  Stream.call(this);
}

Object.defineProperty(Readable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined) {
      return false;
    }

    return this._readableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._readableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
  }
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;

Readable.prototype._destroy = function (err, cb) {
  cb(err);
}; // Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.


Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;
  var skipChunkCheck;

  if (!state.objectMode) {
    if (typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;

      if (encoding !== state.encoding) {
        chunk = Buffer.from(chunk, encoding);
        encoding = '';
      }

      skipChunkCheck = true;
    }
  } else {
    skipChunkCheck = true;
  }

  return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
}; // Unshift should *always* be something directly out of read()


Readable.prototype.unshift = function (chunk) {
  return readableAddChunk(this, chunk, null, true, false);
};

function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
  debug('readableAddChunk', chunk);
  var state = stream._readableState;

  if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else {
    var er;
    if (!skipChunkCheck) er = chunkInvalid(state, chunk);

    if (er) {
      errorOrDestroy(stream, er);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
        chunk = _uint8ArrayToBuffer(chunk);
      }

      if (addToFront) {
        if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
      } else if (state.ended) {
        errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
      } else if (state.destroyed) {
        return false;
      } else {
        state.reading = false;

        if (state.decoder && !encoding) {
          chunk = state.decoder.write(chunk);
          if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
        } else {
          addChunk(stream, state, chunk, false);
        }
      }
    } else if (!addToFront) {
      state.reading = false;
      maybeReadMore(stream, state);
    }
  } // We can push more data if we are below the highWaterMark.
  // Also, if we have no data yet, we can stand some more bytes.
  // This is to work around cases where hwm=0, such as the repl.


  return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}

function addChunk(stream, state, chunk, addToFront) {
  if (state.flowing && state.length === 0 && !state.sync) {
    state.awaitDrain = 0;
    stream.emit('data', chunk);
  } else {
    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
    if (state.needReadable) emitReadable(stream);
  }

  maybeReadMore(stream, state);
}

function chunkInvalid(state, chunk) {
  var er;

  if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
  }

  return er;
}

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
}; // backwards compatibility.


Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
  var decoder = new StringDecoder(enc);
  this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8

  this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:

  var p = this._readableState.buffer.head;
  var content = '';

  while (p !== null) {
    content += decoder.write(p.data);
    p = p.next;
  }

  this._readableState.buffer.clear();

  if (content !== '') this._readableState.buffer.push(content);
  this._readableState.length = content.length;
  return this;
}; // Don't raise the hwm > 1GB


var MAX_HWM = 0x40000000;

function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2 to prevent increasing hwm excessively in
    // tiny amounts
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }

  return n;
} // This function is designed to be inlinable, so please take care when making
// changes to the function body.


function howMuchToRead(n, state) {
  if (n <= 0 || state.length === 0 && state.ended) return 0;
  if (state.objectMode) return 1;

  if (n !== n) {
    // Only flow one buffer at a time
    if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
  } // If we're asking for more than the current hwm, then raise the hwm.


  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
  if (n <= state.length) return n; // Don't have enough

  if (!state.ended) {
    state.needReadable = true;
    return 0;
  }

  return state.length;
} // you can override either this method, or the async _read(n) below.


Readable.prototype.read = function (n) {
  debug('read', n);
  n = parseInt(n, 10);
  var state = this._readableState;
  var nOrig = n;
  if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.

  if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.

  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  } // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.
  // if we need a readable event, then we need to do some reading.


  var doRead = state.needReadable;
  debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some

  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  } // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.


  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  } else if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true; // if the length is currently zero, then we *need* a readable event.

    if (state.length === 0) state.needReadable = true; // call internal read method

    this._read(state.highWaterMark);

    state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.

    if (!state.reading) n = howMuchToRead(nOrig, state);
  }

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = state.length <= state.highWaterMark;
    n = 0;
  } else {
    state.length -= n;
    state.awaitDrain = 0;
  }

  if (state.length === 0) {
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.

    if (nOrig !== n && state.ended) endReadable(this);
  }

  if (ret !== null) this.emit('data', ret);
  return ret;
};

function onEofChunk(stream, state) {
  debug('onEofChunk');
  if (state.ended) return;

  if (state.decoder) {
    var chunk = state.decoder.end();

    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }

  state.ended = true;

  if (state.sync) {
    // if we are sync, wait until next tick to emit the data.
    // Otherwise we risk emitting data in the flow()
    // the readable code triggers during a read() call
    emitReadable(stream);
  } else {
    // emit 'readable' now to make sure it gets picked up.
    state.needReadable = false;

    if (!state.emittedReadable) {
      state.emittedReadable = true;
      emitReadable_(stream);
    }
  }
} // Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.


function emitReadable(stream) {
  var state = stream._readableState;
  debug('emitReadable', state.needReadable, state.emittedReadable);
  state.needReadable = false;

  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    process.nextTick(emitReadable_, stream);
  }
}

function emitReadable_(stream) {
  var state = stream._readableState;
  debug('emitReadable_', state.destroyed, state.length, state.ended);

  if (!state.destroyed && (state.length || state.ended)) {
    stream.emit('readable');
    state.emittedReadable = false;
  } // The stream needs another readable event if
  // 1. It is not flowing, as the flow mechanism will take
  //    care of it.
  // 2. It is not ended.
  // 3. It is below the highWaterMark, so we can schedule
  //    another readable later.


  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
  flow(stream);
} // at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.


function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  // Attempt to read more data if we should.
  //
  // The conditions for reading more data are (one of):
  // - Not enough data buffered (state.length < state.highWaterMark). The loop
  //   is responsible for filling the buffer with enough data if such data
  //   is available. If highWaterMark is 0 and we are not in the flowing mode
  //   we should _not_ attempt to buffer any extra data. We'll get more data
  //   when the stream consumer calls read() instead.
  // - No data in the buffer, and the stream is in flowing mode. In this mode
  //   the loop below is responsible for ensuring read() is called. Failing to
  //   call read here would abort the flow and there's no other mechanism for
  //   continuing the flow if the stream consumer has just subscribed to the
  //   'data' event.
  //
  // In addition to the above conditions to keep reading data, the following
  // conditions prevent the data from being read:
  // - The stream has ended (state.ended).
  // - There is already a pending 'read' operation (state.reading). This is a
  //   case where the the stream has called the implementation defined _read()
  //   method, but they are processing the call asynchronously and have _not_
  //   called push() with new data. In this case we skip performing more
  //   read()s. The execution ends in this method again after the _read() ends
  //   up calling push() with more data.
  while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
    var len = state.length;
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length) // didn't get any data, stop spinning.
      break;
  }

  state.readingMore = false;
} // abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.


Readable.prototype._read = function (n) {
  errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;

    case 1:
      state.pipes = [state.pipes, dest];
      break;

    default:
      state.pipes.push(dest);
      break;
  }

  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
  var endFn = doEnd ? onend : unpipe;
  if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
  dest.on('unpipe', onunpipe);

  function onunpipe(readable, unpipeInfo) {
    debug('onunpipe');

    if (readable === src) {
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
        unpipeInfo.hasUnpiped = true;
        cleanup();
      }
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  } // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.


  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);
  var cleanedUp = false;

  function cleanup() {
    debug('cleanup'); // cleanup event handlers once the pipe is broken

    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', unpipe);
    src.removeListener('data', ondata);
    cleanedUp = true; // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.

    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  src.on('data', ondata);

  function ondata(chunk) {
    debug('ondata');
    var ret = dest.write(chunk);
    debug('dest.write', ret);

    if (ret === false) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', state.awaitDrain);
        state.awaitDrain++;
      }

      src.pause();
    }
  } // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.


  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
  } // Make sure our error handler is attached before userland ones.


  prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.

  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }

  dest.once('close', onclose);

  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }

  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  } // tell the dest that it's being piped to


  dest.emit('pipe', src); // start the flow if it hasn't been started already.

  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function pipeOnDrainFunctionResult() {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;

    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;
  var unpipeInfo = {
    hasUnpiped: false
  }; // if we're not piping anywhere, then do nothing.

  if (state.pipesCount === 0) return this; // just one destination.  most common case.

  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;
    if (!dest) dest = state.pipes; // got a match.

    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this, unpipeInfo);
    return this;
  } // slow case. multiple pipe destinations.


  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var i = 0; i < len; i++) {
      dests[i].emit('unpipe', this, {
        hasUnpiped: false
      });
    }

    return this;
  } // try to find the right one.


  var index = indexOf(state.pipes, dest);
  if (index === -1) return this;
  state.pipes.splice(index, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];
  dest.emit('unpipe', this, unpipeInfo);
  return this;
}; // set up data events if they are asked for
// Ensure readable listeners eventually get something


Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);
  var state = this._readableState;

  if (ev === 'data') {
    // update readableListening so that resume() may be a no-op
    // a few lines down. This is needed to support once('readable').
    state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused

    if (state.flowing !== false) this.resume();
  } else if (ev === 'readable') {
    if (!state.endEmitted && !state.readableListening) {
      state.readableListening = state.needReadable = true;
      state.flowing = false;
      state.emittedReadable = false;
      debug('on readable', state.length, state.reading);

      if (state.length) {
        emitReadable(this);
      } else if (!state.reading) {
        process.nextTick(nReadingNextTick, this);
      }
    }
  }

  return res;
};

Readable.prototype.addListener = Readable.prototype.on;

Readable.prototype.removeListener = function (ev, fn) {
  var res = Stream.prototype.removeListener.call(this, ev, fn);

  if (ev === 'readable') {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

Readable.prototype.removeAllListeners = function (ev) {
  var res = Stream.prototype.removeAllListeners.apply(this, arguments);

  if (ev === 'readable' || ev === undefined) {
    // We need to check if there is someone still listening to
    // readable and reset the state. However this needs to happen
    // after readable has been emitted but before I/O (nextTick) to
    // support once('readable', fn) cycles. This means that calling
    // resume within the same tick will have no
    // effect.
    process.nextTick(updateReadableListening, this);
  }

  return res;
};

function updateReadableListening(self) {
  var state = self._readableState;
  state.readableListening = self.listenerCount('readable') > 0;

  if (state.resumeScheduled && !state.paused) {
    // flowing needs to be set to true now, otherwise
    // the upcoming resume will not flow.
    state.flowing = true; // crude way to check if we should resume
  } else if (self.listenerCount('data') > 0) {
    self.resume();
  }
}

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
} // pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.


Readable.prototype.resume = function () {
  var state = this._readableState;

  if (!state.flowing) {
    debug('resume'); // we flow only if there is no one listening
    // for readable, but we still have to call
    // resume()

    state.flowing = !state.readableListening;
    resume(this, state);
  }

  state.paused = false;
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    process.nextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  debug('resume', state.reading);

  if (!state.reading) {
    stream.read(0);
  }

  state.resumeScheduled = false;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);

  if (this._readableState.flowing !== false) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }

  this._readableState.paused = true;
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);

  while (state.flowing && stream.read() !== null) {
    ;
  }
} // wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.


Readable.prototype.wrap = function (stream) {
  var _this = this;

  var state = this._readableState;
  var paused = false;
  stream.on('end', function () {
    debug('wrapped end');

    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) _this.push(chunk);
    }

    _this.push(null);
  });
  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode

    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = _this.push(chunk);

    if (!ret) {
      paused = true;
      stream.pause();
    }
  }); // proxy all the other methods.
  // important when wrapping filters and duplexes.

  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function methodWrap(method) {
        return function methodWrapReturnFunction() {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  } // proxy certain important events.


  for (var n = 0; n < kProxyEvents.length; n++) {
    stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
  } // when we try to consume some more bytes, simply unpause the
  // underlying stream.


  this._read = function (n) {
    debug('wrapped _read', n);

    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return this;
};

if (typeof Symbol === 'function') {
  Readable.prototype[Symbol.asyncIterator] = function () {
    if (createReadableStreamAsyncIterator === undefined) {
      createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
    }

    return createReadableStreamAsyncIterator(this);
  };
}

Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.highWaterMark;
  }
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState && this._readableState.buffer;
  }
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.flowing;
  },
  set: function set(state) {
    if (this._readableState) {
      this._readableState.flowing = state;
    }
  }
}); // exposed for testing purposes only.

Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._readableState.length;
  }
}); // Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.

function fromList(n, state) {
  // nothing buffered
  if (state.length === 0) return null;
  var ret;
  if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
    // read it all, truncate the list
    if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
    state.buffer.clear();
  } else {
    // read part of list
    ret = state.buffer.consume(n, state.decoder);
  }
  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;
  debug('endReadable', state.endEmitted);

  if (!state.endEmitted) {
    state.ended = true;
    process.nextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.

  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');

    if (state.autoDestroy) {
      // In case of duplex streams we need a way to detect
      // if the writable side is ready for autoDestroy as well
      var wState = stream._writableState;

      if (!wState || wState.autoDestroy && wState.finished) {
        stream.destroy();
      }
    }
  }
}

if (typeof Symbol === 'function') {
  Readable.from = function (iterable, opts) {
    if (from === undefined) {
      from = require('./internal/streams/from');
    }

    return from(Readable, iterable, opts);
  };
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }

  return -1;
}
}, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/buffer_list":1682324647569,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573,"./internal/streams/async_iterator":1682324647575,"./internal/streams/from":1682324647577}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647568, function(require, module, exports) {
module.exports = require('stream');

}, function(modId) { var map = {"stream":1682324647568}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647569, function(require, module, exports) {


function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }

function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }

function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }

var _require = require('buffer'),
    Buffer = _require.Buffer;

var _require2 = require('util'),
    inspect = _require2.inspect;

var custom = inspect && inspect.custom || 'inspect';

function copyBuffer(src, target, offset) {
  Buffer.prototype.copy.call(src, target, offset);
}

module.exports =
/*#__PURE__*/
function () {
  function BufferList() {
    _classCallCheck(this, BufferList);

    this.head = null;
    this.tail = null;
    this.length = 0;
  }

  _createClass(BufferList, [{
    key: "push",
    value: function push(v) {
      var entry = {
        data: v,
        next: null
      };
      if (this.length > 0) this.tail.next = entry;else this.head = entry;
      this.tail = entry;
      ++this.length;
    }
  }, {
    key: "unshift",
    value: function unshift(v) {
      var entry = {
        data: v,
        next: this.head
      };
      if (this.length === 0) this.tail = entry;
      this.head = entry;
      ++this.length;
    }
  }, {
    key: "shift",
    value: function shift() {
      if (this.length === 0) return;
      var ret = this.head.data;
      if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
      --this.length;
      return ret;
    }
  }, {
    key: "clear",
    value: function clear() {
      this.head = this.tail = null;
      this.length = 0;
    }
  }, {
    key: "join",
    value: function join(s) {
      if (this.length === 0) return '';
      var p = this.head;
      var ret = '' + p.data;

      while (p = p.next) {
        ret += s + p.data;
      }

      return ret;
    }
  }, {
    key: "concat",
    value: function concat(n) {
      if (this.length === 0) return Buffer.alloc(0);
      var ret = Buffer.allocUnsafe(n >>> 0);
      var p = this.head;
      var i = 0;

      while (p) {
        copyBuffer(p.data, ret, i);
        i += p.data.length;
        p = p.next;
      }

      return ret;
    } // Consumes a specified amount of bytes or characters from the buffered data.

  }, {
    key: "consume",
    value: function consume(n, hasStrings) {
      var ret;

      if (n < this.head.data.length) {
        // `slice` is the same for buffers and strings.
        ret = this.head.data.slice(0, n);
        this.head.data = this.head.data.slice(n);
      } else if (n === this.head.data.length) {
        // First chunk is a perfect match.
        ret = this.shift();
      } else {
        // Result spans more than one buffer.
        ret = hasStrings ? this._getString(n) : this._getBuffer(n);
      }

      return ret;
    }
  }, {
    key: "first",
    value: function first() {
      return this.head.data;
    } // Consumes a specified amount of characters from the buffered data.

  }, {
    key: "_getString",
    value: function _getString(n) {
      var p = this.head;
      var c = 1;
      var ret = p.data;
      n -= ret.length;

      while (p = p.next) {
        var str = p.data;
        var nb = n > str.length ? str.length : n;
        if (nb === str.length) ret += str;else ret += str.slice(0, n);
        n -= nb;

        if (n === 0) {
          if (nb === str.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = str.slice(nb);
          }

          break;
        }

        ++c;
      }

      this.length -= c;
      return ret;
    } // Consumes a specified amount of bytes from the buffered data.

  }, {
    key: "_getBuffer",
    value: function _getBuffer(n) {
      var ret = Buffer.allocUnsafe(n);
      var p = this.head;
      var c = 1;
      p.data.copy(ret);
      n -= p.data.length;

      while (p = p.next) {
        var buf = p.data;
        var nb = n > buf.length ? buf.length : n;
        buf.copy(ret, ret.length - n, 0, nb);
        n -= nb;

        if (n === 0) {
          if (nb === buf.length) {
            ++c;
            if (p.next) this.head = p.next;else this.head = this.tail = null;
          } else {
            this.head = p;
            p.data = buf.slice(nb);
          }

          break;
        }

        ++c;
      }

      this.length -= c;
      return ret;
    } // Make sure the linked list only shows the minimal necessary information.

  }, {
    key: custom,
    value: function value(_, options) {
      return inspect(this, _objectSpread({}, options, {
        // Only inspect one level.
        depth: 0,
        // It should not recurse.
        customInspect: false
      }));
    }
  }]);

  return BufferList;
}();
}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647570, function(require, module, exports) {
 // undocumented cb() API, needed for core, not for public API

function destroy(err, cb) {
  var _this = this;

  var readableDestroyed = this._readableState && this._readableState.destroyed;
  var writableDestroyed = this._writableState && this._writableState.destroyed;

  if (readableDestroyed || writableDestroyed) {
    if (cb) {
      cb(err);
    } else if (err) {
      if (!this._writableState) {
        process.nextTick(emitErrorNT, this, err);
      } else if (!this._writableState.errorEmitted) {
        this._writableState.errorEmitted = true;
        process.nextTick(emitErrorNT, this, err);
      }
    }

    return this;
  } // we set destroyed to true before firing error callbacks in order
  // to make it re-entrance safe in case destroy() is called within callbacks


  if (this._readableState) {
    this._readableState.destroyed = true;
  } // if this is a duplex stream mark the writable part as destroyed as well


  if (this._writableState) {
    this._writableState.destroyed = true;
  }

  this._destroy(err || null, function (err) {
    if (!cb && err) {
      if (!_this._writableState) {
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else if (!_this._writableState.errorEmitted) {
        _this._writableState.errorEmitted = true;
        process.nextTick(emitErrorAndCloseNT, _this, err);
      } else {
        process.nextTick(emitCloseNT, _this);
      }
    } else if (cb) {
      process.nextTick(emitCloseNT, _this);
      cb(err);
    } else {
      process.nextTick(emitCloseNT, _this);
    }
  });

  return this;
}

function emitErrorAndCloseNT(self, err) {
  emitErrorNT(self, err);
  emitCloseNT(self);
}

function emitCloseNT(self) {
  if (self._writableState && !self._writableState.emitClose) return;
  if (self._readableState && !self._readableState.emitClose) return;
  self.emit('close');
}

function undestroy() {
  if (this._readableState) {
    this._readableState.destroyed = false;
    this._readableState.reading = false;
    this._readableState.ended = false;
    this._readableState.endEmitted = false;
  }

  if (this._writableState) {
    this._writableState.destroyed = false;
    this._writableState.ended = false;
    this._writableState.ending = false;
    this._writableState.finalCalled = false;
    this._writableState.prefinished = false;
    this._writableState.finished = false;
    this._writableState.errorEmitted = false;
  }
}

function emitErrorNT(self, err) {
  self.emit('error', err);
}

function errorOrDestroy(stream, err) {
  // We have tests that rely on errors being emitted
  // in the same tick, so changing this is semver major.
  // For now when you opt-in to autoDestroy we allow
  // the error to be emitted nextTick. In a future
  // semver major update we should change the default to this.
  var rState = stream._readableState;
  var wState = stream._writableState;
  if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
}

module.exports = {
  destroy: destroy,
  undestroy: undestroy,
  errorOrDestroy: errorOrDestroy
};
}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647571, function(require, module, exports) {


var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;

function highWaterMarkFrom(options, isDuplex, duplexKey) {
  return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}

function getHighWaterMark(state, options, duplexKey, isDuplex) {
  var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);

  if (hwm != null) {
    if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
      var name = isDuplex ? duplexKey : 'highWaterMark';
      throw new ERR_INVALID_OPT_VALUE(name, hwm);
    }

    return Math.floor(hwm);
  } // Default value


  return state.objectMode ? 16 : 16 * 1024;
}

module.exports = {
  getHighWaterMark: getHighWaterMark
};
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647572, function(require, module, exports) {


const codes = {};

function createErrorType(code, message, Base) {
  if (!Base) {
    Base = Error
  }

  function getMessage (arg1, arg2, arg3) {
    if (typeof message === 'string') {
      return message
    } else {
      return message(arg1, arg2, arg3)
    }
  }

  class NodeError extends Base {
    constructor (arg1, arg2, arg3) {
      super(getMessage(arg1, arg2, arg3));
    }
  }

  NodeError.prototype.name = Base.name;
  NodeError.prototype.code = code;

  codes[code] = NodeError;
}

// https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js
function oneOf(expected, thing) {
  if (Array.isArray(expected)) {
    const len = expected.length;
    expected = expected.map((i) => String(i));
    if (len > 2) {
      return `one of ${thing} ${expected.slice(0, len - 1).join(', ')}, or ` +
             expected[len - 1];
    } else if (len === 2) {
      return `one of ${thing} ${expected[0]} or ${expected[1]}`;
    } else {
      return `of ${thing} ${expected[0]}`;
    }
  } else {
    return `of ${thing} ${String(expected)}`;
  }
}

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith
function startsWith(str, search, pos) {
	return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
}

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith
function endsWith(str, search, this_len) {
	if (this_len === undefined || this_len > str.length) {
		this_len = str.length;
	}
	return str.substring(this_len - search.length, this_len) === search;
}

// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes
function includes(str, search, start) {
  if (typeof start !== 'number') {
    start = 0;
  }

  if (start + search.length > str.length) {
    return false;
  } else {
    return str.indexOf(search, start) !== -1;
  }
}

createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
  return 'The value "' + value + '" is invalid for option "' + name + '"'
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
  // determiner: 'must be' or 'must not be'
  let determiner;
  if (typeof expected === 'string' && startsWith(expected, 'not ')) {
    determiner = 'must not be';
    expected = expected.replace(/^not /, '');
  } else {
    determiner = 'must be';
  }

  let msg;
  if (endsWith(name, ' argument')) {
    // For cases like 'first argument'
    msg = `The ${name} ${determiner} ${oneOf(expected, 'type')}`;
  } else {
    const type = includes(name, '.') ? 'property' : 'argument';
    msg = `The "${name}" ${type} ${determiner} ${oneOf(expected, 'type')}`;
  }

  msg += `. Received type ${typeof actual}`;
  return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
  return 'The ' + name + ' method is not implemented'
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
  return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
  return 'Unknown encoding: ' + arg
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');

module.exports.codes = codes;

}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647573, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

/*<replacement>*/

var objectKeys = Object.keys || function (obj) {
  var keys = [];

  for (var key in obj) {
    keys.push(key);
  }

  return keys;
};
/*</replacement>*/


module.exports = Duplex;

var Readable = require('./_stream_readable');

var Writable = require('./_stream_writable');

require('inherits')(Duplex, Readable);

{
  // Allow the keys array to be GC'ed.
  var keys = objectKeys(Writable.prototype);

  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
  }
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);
  Readable.call(this, options);
  Writable.call(this, options);
  this.allowHalfOpen = true;

  if (options) {
    if (options.readable === false) this.readable = false;
    if (options.writable === false) this.writable = false;

    if (options.allowHalfOpen === false) {
      this.allowHalfOpen = false;
      this.once('end', onend);
    }
  }
}

Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
}); // the no-half-open enforcer

function onend() {
  // If the writable side ended, then we're ok.
  if (this._writableState.ended) return; // no more data can be written.
  // But allow more writes to happen in this tick.

  process.nextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

Object.defineProperty(Duplex.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._readableState === undefined || this._writableState === undefined) {
      return false;
    }

    return this._readableState.destroyed && this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (this._readableState === undefined || this._writableState === undefined) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._readableState.destroyed = value;
    this._writableState.destroyed = value;
  }
});
}, function(modId) { var map = {"./_stream_readable":1682324647567,"./_stream_writable":1682324647574}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647574, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.


module.exports = Writable;
/* <replacement> */

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream


function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;

  this.finish = function () {
    onCorkedFinish(_this, state);
  };
}
/* </replacement> */

/*<replacement>*/


var Duplex;
/*</replacement>*/

Writable.WritableState = WritableState;
/*<replacement>*/

var internalUtil = {
  deprecate: require('util-deprecate')
};
/*</replacement>*/

/*<replacement>*/

var Stream = require('./internal/streams/stream');
/*</replacement>*/


var Buffer = require('buffer').Buffer;

var OurUint8Array = global.Uint8Array || function () {};

function _uint8ArrayToBuffer(chunk) {
  return Buffer.from(chunk);
}

function _isUint8Array(obj) {
  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}

var destroyImpl = require('./internal/streams/destroy');

var _require = require('./internal/streams/state'),
    getHighWaterMark = _require.getHighWaterMark;

var _require$codes = require('../errors').codes,
    ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
    ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
    ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
    ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;

var errorOrDestroy = destroyImpl.errorOrDestroy;

require('inherits')(Writable, Stream);

function nop() {}

function WritableState(options, stream, isDuplex) {
  Duplex = Duplex || require('./_stream_duplex');
  options = options || {}; // Duplex streams are both readable and writable, but share
  // the same options object.
  // However, some cases require setting options to different
  // values for the readable and the writable sides of the duplex stream,
  // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.

  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
  // contains buffers or objects.

  this.objectMode = !!options.objectMode;
  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()

  this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called

  this.finalCalled = false; // drain event flag.

  this.needDrain = false; // at the start of calling end()

  this.ending = false; // when end() has been called, and returned

  this.ended = false; // when 'finish' is emitted

  this.finished = false; // has it been destroyed

  this.destroyed = false; // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.

  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode; // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.

  this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.

  this.length = 0; // a flag to see when we're in the middle of a write.

  this.writing = false; // when true all writes will be buffered until .uncork() call

  this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.

  this.sync = true; // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.

  this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)

  this.onwrite = function (er) {
    onwrite(stream, er);
  }; // the callback that the user supplies to write(chunk,encoding,cb)


  this.writecb = null; // the amount that is being written when _write is called.

  this.writelen = 0;
  this.bufferedRequest = null;
  this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted

  this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams

  this.prefinished = false; // True if the error was already emitted and should not be thrown again

  this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.

  this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')

  this.autoDestroy = !!options.autoDestroy; // count buffered requests

  this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two

  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function getBuffer() {
  var current = this.bufferedRequest;
  var out = [];

  while (current) {
    out.push(current);
    current = current.next;
  }

  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function writableStateBufferGetter() {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
    });
  } catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.


var realHasInstance;

if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
  realHasInstance = Function.prototype[Symbol.hasInstance];
  Object.defineProperty(Writable, Symbol.hasInstance, {
    value: function value(object) {
      if (realHasInstance.call(this, object)) return true;
      if (this !== Writable) return false;
      return object && object._writableState instanceof WritableState;
    }
  });
} else {
  realHasInstance = function realHasInstance(object) {
    return object instanceof this;
  };
}

function Writable(options) {
  Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
  // `realHasInstance` is necessary because using plain `instanceof`
  // would return false, as no `_writableState` property is attached.
  // Trying to use the custom `instanceof` for Writable here will also break the
  // Node.js LazyTransform implementation, which has a non-trivial getter for
  // `_writableState` that would lead to infinite recursion.
  // Checking for a Stream.Duplex instance is faster here instead of inside
  // the WritableState constructor, at least with V8 6.5

  var isDuplex = this instanceof Duplex;
  if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
  this._writableState = new WritableState(options, this, isDuplex); // legacy.

  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;
    if (typeof options.writev === 'function') this._writev = options.writev;
    if (typeof options.destroy === 'function') this._destroy = options.destroy;
    if (typeof options.final === 'function') this._final = options.final;
  }

  Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.


Writable.prototype.pipe = function () {
  errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
};

function writeAfterEnd(stream, cb) {
  var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb

  errorOrDestroy(stream, er);
  process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.


function validChunk(stream, state, chunk, cb) {
  var er;

  if (chunk === null) {
    er = new ERR_STREAM_NULL_VALUES();
  } else if (typeof chunk !== 'string' && !state.objectMode) {
    er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
  }

  if (er) {
    errorOrDestroy(stream, er);
    process.nextTick(cb, er);
    return false;
  }

  return true;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  var isBuf = !state.objectMode && _isUint8Array(chunk);

  if (isBuf && !Buffer.isBuffer(chunk)) {
    chunk = _uint8ArrayToBuffer(chunk);
  }

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
  if (typeof cb !== 'function') cb = nop;
  if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
  }
  return ret;
};

Writable.prototype.cork = function () {
  this._writableState.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;
    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

Object.defineProperty(Writable.prototype, 'writableBuffer', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState && this._writableState.getBuffer();
  }
});

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = Buffer.from(chunk, encoding);
  }

  return chunk;
}

Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.highWaterMark;
  }
}); // if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.

function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
  if (!isBuf) {
    var newChunk = decodeChunk(state, chunk, encoding);

    if (chunk !== newChunk) {
      isBuf = true;
      encoding = 'buffer';
      chunk = newChunk;
    }
  }

  var len = state.objectMode ? 1 : chunk.length;
  state.length += len;
  var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.

  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = {
      chunk: chunk,
      encoding: encoding,
      isBuf: isBuf,
      callback: cb,
      next: null
    };

    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }

    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;

  if (sync) {
    // defer the callback if we are being called synchronously
    // to avoid piling up things on the stack
    process.nextTick(cb, er); // this can emit finish, and it will always happen
    // after error

    process.nextTick(finishMaybe, stream, state);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er);
  } else {
    // the caller expect this to happen before if
    // it is async
    cb(er);
    stream._writableState.errorEmitted = true;
    errorOrDestroy(stream, er); // this can emit finish, but finish must
    // always follow error

    finishMaybe(stream, state);
  }
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;
  if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
  onwriteStateUpdate(state);
  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state) || stream.destroyed;

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      process.nextTick(afterWrite, stream, state, finished, cb);
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.


function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
} // if there's something in the buffer waiting, then process it


function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;
    var count = 0;
    var allBuffers = true;

    while (entry) {
      buffer[count] = entry;
      if (!entry.isBuf) allBuffers = false;
      entry = entry.next;
      count += 1;
    }

    buffer.allBuffers = allBuffers;
    doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite

    state.pendingcb++;
    state.lastBufferedRequest = null;

    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }

    state.bufferedRequestCount = 0;
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;
      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.

      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks

  if (state.corked) {
    state.corked = 1;
    this.uncork();
  } // ignore unnecessary end() calls.


  if (!state.ending) endWritable(this, state, cb);
  return this;
};

Object.defineProperty(Writable.prototype, 'writableLength', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    return this._writableState.length;
  }
});

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}

function callFinal(stream, state) {
  stream._final(function (err) {
    state.pendingcb--;

    if (err) {
      errorOrDestroy(stream, err);
    }

    state.prefinished = true;
    stream.emit('prefinish');
    finishMaybe(stream, state);
  });
}

function prefinish(stream, state) {
  if (!state.prefinished && !state.finalCalled) {
    if (typeof stream._final === 'function' && !state.destroyed) {
      state.pendingcb++;
      state.finalCalled = true;
      process.nextTick(callFinal, stream, state);
    } else {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);

  if (need) {
    prefinish(stream, state);

    if (state.pendingcb === 0) {
      state.finished = true;
      stream.emit('finish');

      if (state.autoDestroy) {
        // In case of duplex streams we need a way to detect
        // if the readable side is ready for autoDestroy as well
        var rState = stream._readableState;

        if (!rState || rState.autoDestroy && rState.endEmitted) {
          stream.destroy();
        }
      }
    }
  }

  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);

  if (cb) {
    if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
  }

  state.ended = true;
  stream.writable = false;
}

function onCorkedFinish(corkReq, state, err) {
  var entry = corkReq.entry;
  corkReq.entry = null;

  while (entry) {
    var cb = entry.callback;
    state.pendingcb--;
    cb(err);
    entry = entry.next;
  } // reuse the free corkReq.


  state.corkedRequestsFree.next = corkReq;
}

Object.defineProperty(Writable.prototype, 'destroyed', {
  // making it explicit this property is not enumerable
  // because otherwise some prototype manipulation in
  // userland will fail
  enumerable: false,
  get: function get() {
    if (this._writableState === undefined) {
      return false;
    }

    return this._writableState.destroyed;
  },
  set: function set(value) {
    // we ignore the value if the stream
    // has not been initialized yet
    if (!this._writableState) {
      return;
    } // backward compatibility, the user is explicitly
    // managing destroyed


    this._writableState.destroyed = value;
  }
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;

Writable.prototype._destroy = function (err, cb) {
  cb(err);
};
}, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647575, function(require, module, exports) {


var _Object$setPrototypeO;

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

var finished = require('./end-of-stream');

var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');

function createIterResult(value, done) {
  return {
    value: value,
    done: done
  };
}

function readAndResolve(iter) {
  var resolve = iter[kLastResolve];

  if (resolve !== null) {
    var data = iter[kStream].read(); // we defer if data is null
    // we can be expecting either 'end' or
    // 'error'

    if (data !== null) {
      iter[kLastPromise] = null;
      iter[kLastResolve] = null;
      iter[kLastReject] = null;
      resolve(createIterResult(data, false));
    }
  }
}

function onReadable(iter) {
  // we wait for the next tick, because it might
  // emit an error with process.nextTick
  process.nextTick(readAndResolve, iter);
}

function wrapForNext(lastPromise, iter) {
  return function (resolve, reject) {
    lastPromise.then(function () {
      if (iter[kEnded]) {
        resolve(createIterResult(undefined, true));
        return;
      }

      iter[kHandlePromise](resolve, reject);
    }, reject);
  };
}

var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
  get stream() {
    return this[kStream];
  },

  next: function next() {
    var _this = this;

    // if we have detected an error in the meanwhile
    // reject straight away
    var error = this[kError];

    if (error !== null) {
      return Promise.reject(error);
    }

    if (this[kEnded]) {
      return Promise.resolve(createIterResult(undefined, true));
    }

    if (this[kStream].destroyed) {
      // We need to defer via nextTick because if .destroy(err) is
      // called, the error will be emitted via nextTick, and
      // we cannot guarantee that there is no error lingering around
      // waiting to be emitted.
      return new Promise(function (resolve, reject) {
        process.nextTick(function () {
          if (_this[kError]) {
            reject(_this[kError]);
          } else {
            resolve(createIterResult(undefined, true));
          }
        });
      });
    } // if we have multiple next() calls
    // we will wait for the previous Promise to finish
    // this logic is optimized to support for await loops,
    // where next() is only called once at a time


    var lastPromise = this[kLastPromise];
    var promise;

    if (lastPromise) {
      promise = new Promise(wrapForNext(lastPromise, this));
    } else {
      // fast path needed to support multiple this.push()
      // without triggering the next() queue
      var data = this[kStream].read();

      if (data !== null) {
        return Promise.resolve(createIterResult(data, false));
      }

      promise = new Promise(this[kHandlePromise]);
    }

    this[kLastPromise] = promise;
    return promise;
  }
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
  return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
  var _this2 = this;

  // destroy(err, cb) is a private API
  // we can guarantee we have that here, because we control the
  // Readable class this is attached to
  return new Promise(function (resolve, reject) {
    _this2[kStream].destroy(null, function (err) {
      if (err) {
        reject(err);
        return;
      }

      resolve(createIterResult(undefined, true));
    });
  });
}), _Object$setPrototypeO), AsyncIteratorPrototype);

var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
  var _Object$create;

  var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
    value: stream,
    writable: true
  }), _defineProperty(_Object$create, kLastResolve, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kLastReject, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kError, {
    value: null,
    writable: true
  }), _defineProperty(_Object$create, kEnded, {
    value: stream._readableState.endEmitted,
    writable: true
  }), _defineProperty(_Object$create, kHandlePromise, {
    value: function value(resolve, reject) {
      var data = iterator[kStream].read();

      if (data) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        resolve(createIterResult(data, false));
      } else {
        iterator[kLastResolve] = resolve;
        iterator[kLastReject] = reject;
      }
    },
    writable: true
  }), _Object$create));
  iterator[kLastPromise] = null;
  finished(stream, function (err) {
    if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
      var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
      // returned by next() and store the error

      if (reject !== null) {
        iterator[kLastPromise] = null;
        iterator[kLastResolve] = null;
        iterator[kLastReject] = null;
        reject(err);
      }

      iterator[kError] = err;
      return;
    }

    var resolve = iterator[kLastResolve];

    if (resolve !== null) {
      iterator[kLastPromise] = null;
      iterator[kLastResolve] = null;
      iterator[kLastReject] = null;
      resolve(createIterResult(undefined, true));
    }

    iterator[kEnded] = true;
  });
  stream.on('readable', onReadable.bind(null, iterator));
  return iterator;
};

module.exports = createReadableStreamAsyncIterator;
}, function(modId) { var map = {"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647576, function(require, module, exports) {
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).


var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;

    for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
      args[_key] = arguments[_key];
    }

    callback.apply(this, args);
  };
}

function noop() {}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function eos(stream, opts, callback) {
  if (typeof opts === 'function') return eos(stream, null, opts);
  if (!opts) opts = {};
  callback = once(callback || noop);
  var readable = opts.readable || opts.readable !== false && stream.readable;
  var writable = opts.writable || opts.writable !== false && stream.writable;

  var onlegacyfinish = function onlegacyfinish() {
    if (!stream.writable) onfinish();
  };

  var writableEnded = stream._writableState && stream._writableState.finished;

  var onfinish = function onfinish() {
    writable = false;
    writableEnded = true;
    if (!readable) callback.call(stream);
  };

  var readableEnded = stream._readableState && stream._readableState.endEmitted;

  var onend = function onend() {
    readable = false;
    readableEnded = true;
    if (!writable) callback.call(stream);
  };

  var onerror = function onerror(err) {
    callback.call(stream, err);
  };

  var onclose = function onclose() {
    var err;

    if (readable && !readableEnded) {
      if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }

    if (writable && !writableEnded) {
      if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
      return callback.call(stream, err);
    }
  };

  var onrequest = function onrequest() {
    stream.req.on('finish', onfinish);
  };

  if (isRequest(stream)) {
    stream.on('complete', onfinish);
    stream.on('abort', onclose);
    if (stream.req) onrequest();else stream.on('request', onrequest);
  } else if (writable && !stream._writableState) {
    // legacy streams
    stream.on('end', onlegacyfinish);
    stream.on('close', onlegacyfinish);
  }

  stream.on('end', onend);
  stream.on('finish', onfinish);
  if (opts.error !== false) stream.on('error', onerror);
  stream.on('close', onclose);
  return function () {
    stream.removeListener('complete', onfinish);
    stream.removeListener('abort', onclose);
    stream.removeListener('request', onrequest);
    if (stream.req) stream.req.removeListener('finish', onfinish);
    stream.removeListener('end', onlegacyfinish);
    stream.removeListener('close', onlegacyfinish);
    stream.removeListener('finish', onfinish);
    stream.removeListener('end', onend);
    stream.removeListener('error', onerror);
    stream.removeListener('close', onclose);
  };
}

module.exports = eos;
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647577, function(require, module, exports) {


function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }

function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }

function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }

function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }

function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }

var ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE;

function from(Readable, iterable, opts) {
  var iterator;

  if (iterable && typeof iterable.next === 'function') {
    iterator = iterable;
  } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable);

  var readable = new Readable(_objectSpread({
    objectMode: true
  }, opts)); // Reading boolean to protect against _read
  // being called before last iteration completion.

  var reading = false;

  readable._read = function () {
    if (!reading) {
      reading = true;
      next();
    }
  };

  function next() {
    return _next2.apply(this, arguments);
  }

  function _next2() {
    _next2 = _asyncToGenerator(function* () {
      try {
        var _ref = yield iterator.next(),
            value = _ref.value,
            done = _ref.done;

        if (done) {
          readable.push(null);
        } else if (readable.push((yield value))) {
          next();
        } else {
          reading = false;
        }
      } catch (err) {
        readable.destroy(err);
      }
    });
    return _next2.apply(this, arguments);
  }

  return readable;
}

module.exports = from;
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647578, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.


module.exports = Transform;

var _require$codes = require('../errors').codes,
    ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
    ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
    ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
    ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;

var Duplex = require('./_stream_duplex');

require('inherits')(Transform, Duplex);

function afterTransform(er, data) {
  var ts = this._transformState;
  ts.transforming = false;
  var cb = ts.writecb;

  if (cb === null) {
    return this.emit('error', new ERR_MULTIPLE_CALLBACK());
  }

  ts.writechunk = null;
  ts.writecb = null;
  if (data != null) // single equals check for both `null` and `undefined`
    this.push(data);
  cb(er);
  var rs = this._readableState;
  rs.reading = false;

  if (rs.needReadable || rs.length < rs.highWaterMark) {
    this._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);
  Duplex.call(this, options);
  this._transformState = {
    afterTransform: afterTransform.bind(this),
    needTransform: false,
    transforming: false,
    writecb: null,
    writechunk: null,
    writeencoding: null
  }; // start out asking for a readable event once data is transformed.

  this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.

  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;
    if (typeof options.flush === 'function') this._flush = options.flush;
  } // When the writable side finishes, then flush out anything remaining.


  this.on('prefinish', prefinish);
}

function prefinish() {
  var _this = this;

  if (typeof this._flush === 'function' && !this._readableState.destroyed) {
    this._flush(function (er, data) {
      done(_this, er, data);
    });
  } else {
    done(this, null, null);
  }
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.


Transform.prototype._transform = function (chunk, encoding, cb) {
  cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;

  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.


Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && !ts.transforming) {
    ts.transforming = true;

    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

Transform.prototype._destroy = function (err, cb) {
  Duplex.prototype._destroy.call(this, err, function (err2) {
    cb(err2);
  });
};

function done(stream, er, data) {
  if (er) return stream.emit('error', er);
  if (data != null) // single equals check for both `null` and `undefined`
    stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided

  if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
  if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
  return stream.push(null);
}
}, function(modId) { var map = {"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647579, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.


module.exports = PassThrough;

var Transform = require('./_stream_transform');

require('inherits')(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);
  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
}, function(modId) { var map = {"./_stream_transform":1682324647578}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647580, function(require, module, exports) {
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).


var eos;

function once(callback) {
  var called = false;
  return function () {
    if (called) return;
    called = true;
    callback.apply(void 0, arguments);
  };
}

var _require$codes = require('../../../errors').codes,
    ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
    ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;

function noop(err) {
  // Rethrow the error if it exists to avoid swallowing it
  if (err) throw err;
}

function isRequest(stream) {
  return stream.setHeader && typeof stream.abort === 'function';
}

function destroyer(stream, reading, writing, callback) {
  callback = once(callback);
  var closed = false;
  stream.on('close', function () {
    closed = true;
  });
  if (eos === undefined) eos = require('./end-of-stream');
  eos(stream, {
    readable: reading,
    writable: writing
  }, function (err) {
    if (err) return callback(err);
    closed = true;
    callback();
  });
  var destroyed = false;
  return function (err) {
    if (closed) return;
    if (destroyed) return;
    destroyed = true; // request.destroy just do .end - .abort is what we want

    if (isRequest(stream)) return stream.abort();
    if (typeof stream.destroy === 'function') return stream.destroy();
    callback(err || new ERR_STREAM_DESTROYED('pipe'));
  };
}

function call(fn) {
  fn();
}

function pipe(from, to) {
  return from.pipe(to);
}

function popCallback(streams) {
  if (!streams.length) return noop;
  if (typeof streams[streams.length - 1] !== 'function') return noop;
  return streams.pop();
}

function pipeline() {
  for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
    streams[_key] = arguments[_key];
  }

  var callback = popCallback(streams);
  if (Array.isArray(streams[0])) streams = streams[0];

  if (streams.length < 2) {
    throw new ERR_MISSING_ARGS('streams');
  }

  var error;
  var destroys = streams.map(function (stream, i) {
    var reading = i < streams.length - 1;
    var writing = i > 0;
    return destroyer(stream, reading, writing, function (err) {
      if (!error) error = err;
      if (err) destroys.forEach(call);
      if (reading) return;
      destroys.forEach(call);
      callback(error);
    });
  });
  return streams.reduce(pipe);
}

module.exports = pipeline;
}, function(modId) { var map = {"../../../errors":1682324647572,"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); })
return __REQUIRE__(1682324647566);
})()
//miniprogram-npm-outsideDeps=["stream","events","buffer","util","inherits","string_decoder/","util-deprecate"]
//# sourceMappingURL=index.js.map