module.exports = (function() { var __MODS__ = {}; var __DEFINE__ = function(modId, func, req) { var m = { exports: {}, _tempexports: {} }; __MODS__[modId] = { status: 0, func: func, req: req, m: m }; }; var __REQUIRE__ = function(modId, source) { if(!__MODS__[modId]) return require(source); if(!__MODS__[modId].status) { var m = __MODS__[modId].m; m._exports = m._tempexports; var desp = Object.getOwnPropertyDescriptor(m, "exports"); if (desp && desp.configurable) Object.defineProperty(m, "exports", { set: function (val) { if(typeof val === "object" && val !== m._exports) { m._exports.__proto__ = val.__proto__; Object.keys(val).forEach(function (k) { m._exports[k] = val[k]; }); } m._tempexports = val }, get: function () { return m._tempexports; } }); __MODS__[modId].status = 1; __MODS__[modId].func(__MODS__[modId].req, m, m.exports); } return __MODS__[modId].m.exports; }; var __REQUIRE_WILDCARD__ = function(obj) { if(obj && obj.__esModule) { return obj; } else { var newObj = {}; if(obj != null) { for(var k in obj) { if (Object.prototype.hasOwnProperty.call(obj, k)) newObj[k] = obj[k]; } } newObj.default = obj; return newObj; } }; var __REQUIRE_DEFAULT__ = function(obj) { return obj && obj.__esModule ? obj.default : obj; }; __DEFINE__(1682324647451, function(require, module, exports) { module.exports = pool; /** * An allocator as used by {@link util.pool}. * @typedef PoolAllocator * @type {function} * @param {number} size Buffer size * @returns {Uint8Array} Buffer */ /** * A slicer as used by {@link util.pool}. * @typedef PoolSlicer * @type {function} * @param {number} start Start offset * @param {number} end End offset * @returns {Uint8Array} Buffer slice * @this {Uint8Array} */ /** * A general purpose buffer pool. * @memberof util * @function * @param {PoolAllocator} alloc Allocator * @param {PoolSlicer} slice Slicer * @param {number} [size=8192] Slab size * @returns {PoolAllocator} Pooled allocator */ function pool(alloc, slice, size) { var SIZE = size || 8192; var MAX = SIZE >>> 1; var slab = null; var offset = SIZE; return function pool_alloc(size) { if (size < 1 || size > MAX) return alloc(size); if (offset + size > SIZE) { slab = alloc(SIZE); offset = 0; } var buf = slice.call(slab, offset, offset += size); if (offset & 7) // align to 32 bit offset = (offset | 7) + 1; return buf; }; } }, function(modId) {var map = {}; return __REQUIRE__(map[modId], modId); }) return __REQUIRE__(1682324647451); })() //miniprogram-npm-outsideDeps=[] //# sourceMappingURL=index.js.map