module.exports = (function() { var __MODS__ = {}; var __DEFINE__ = function(modId, func, req) { var m = { exports: {}, _tempexports: {} }; __MODS__[modId] = { status: 0, func: func, req: req, m: m }; }; var __REQUIRE__ = function(modId, source) { if(!__MODS__[modId]) return require(source); if(!__MODS__[modId].status) { var m = __MODS__[modId].m; m._exports = m._tempexports; var desp = Object.getOwnPropertyDescriptor(m, "exports"); if (desp && desp.configurable) Object.defineProperty(m, "exports", { set: function (val) { if(typeof val === "object" && val !== m._exports) { m._exports.__proto__ = val.__proto__; Object.keys(val).forEach(function (k) { m._exports[k] = val[k]; }); } m._tempexports = val }, get: function () { return m._tempexports; } }); __MODS__[modId].status = 1; __MODS__[modId].func(__MODS__[modId].req, m, m.exports); } return __MODS__[modId].m.exports; }; var __REQUIRE_WILDCARD__ = function(obj) { if(obj && obj.__esModule) { return obj; } else { var newObj = {}; if(obj != null) { for(var k in obj) { if (Object.prototype.hasOwnProperty.call(obj, k)) newObj[k] = obj[k]; } } newObj.default = obj; return newObj; } }; var __REQUIRE_DEFAULT__ = function(obj) { return obj && obj.__esModule ? obj.default : obj; }; __DEFINE__(1682324647566, function(require, module, exports) { var Stream = require('stream'); if (process.env.READABLE_STREAM === 'disable' && Stream) { module.exports = Stream.Readable; Object.assign(module.exports, Stream); module.exports.Stream = Stream; } else { exports = module.exports = require('./lib/_stream_readable.js'); exports.Stream = Stream || exports; exports.Readable = exports; exports.Writable = require('./lib/_stream_writable.js'); exports.Duplex = require('./lib/_stream_duplex.js'); exports.Transform = require('./lib/_stream_transform.js'); exports.PassThrough = require('./lib/_stream_passthrough.js'); exports.finished = require('./lib/internal/streams/end-of-stream.js'); exports.pipeline = require('./lib/internal/streams/pipeline.js'); } }, function(modId) {var map = {"./lib/_stream_readable.js":1682324647567,"./lib/_stream_writable.js":1682324647574,"./lib/_stream_duplex.js":1682324647573,"./lib/_stream_transform.js":1682324647578,"./lib/_stream_passthrough.js":1682324647579,"./lib/internal/streams/end-of-stream.js":1682324647576,"./lib/internal/streams/pipeline.js":1682324647580}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647567, function(require, module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. module.exports = Readable; /**/ var Duplex; /**/ Readable.ReadableState = ReadableState; /**/ var EE = require('events').EventEmitter; var EElistenerCount = function EElistenerCount(emitter, type) { return emitter.listeners(type).length; }; /**/ /**/ var Stream = require('./internal/streams/stream'); /**/ var Buffer = require('buffer').Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ var debugUtil = require('util'); var debug; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function debug() {}; } /**/ var BufferList = require('./internal/streams/buffer_list'); var destroyImpl = require('./internal/streams/destroy'); var _require = require('./internal/streams/state'), getHighWaterMark = _require.getHighWaterMark; var _require$codes = require('../errors').codes, ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF, ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance. var StringDecoder; var createReadableStreamAsyncIterator; var from; require('inherits')(Readable, Stream); var errorOrDestroy = destroyImpl.errorOrDestroy; var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; function prependListener(emitter, event, fn) { // Sadly this is not cacheable as some libraries bundle their own // event emitter implementation with them. if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any // userland ones. NEVER DO THIS. This is here only because this code needs // to continue to work with older versions of Node.js that do not include // the prependListener() method. The goal is to eventually remove this hack. if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } function ReadableState(options, stream, isDuplex) { Duplex = Duplex || require('./_stream_duplex'); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the // linked list can remove elements from the beginning faster than // array.shift() this.buffer = new BufferList(); this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted // immediately, or on a later tick. We set this to true at first, because // any actions that shouldn't happen until "later" should generally also // not happen before the first read call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; this.resumeScheduled = false; this.paused = true; // Should close be emitted on destroy. Defaults to true. this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish') this.autoDestroy = !!options.autoDestroy; // has it been destroyed this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { Duplex = Duplex || require('./_stream_duplex'); if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside // the ReadableState constructor, at least with V8 6.5 var isDuplex = this instanceof Duplex; this._readableState = new ReadableState(options, this, isDuplex); // legacy this.readable = true; if (options) { if (typeof options.read === 'function') this._read = options.read; if (typeof options.destroy === 'function') this._destroy = options.destroy; } Stream.call(this); } Object.defineProperty(Readable.prototype, 'destroyed', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { if (this._readableState === undefined) { return false; } return this._readableState.destroyed; }, set: function set(value) { // we ignore the value if the stream // has not been initialized yet if (!this._readableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; } }); Readable.prototype.destroy = destroyImpl.destroy; Readable.prototype._undestroy = destroyImpl.undestroy; Readable.prototype._destroy = function (err, cb) { cb(err); }; // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function (chunk, encoding) { var state = this._readableState; var skipChunkCheck; if (!state.objectMode) { if (typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = Buffer.from(chunk, encoding); encoding = ''; } skipChunkCheck = true; } } else { skipChunkCheck = true; } return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function (chunk) { return readableAddChunk(this, chunk, null, true, false); }; function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { debug('readableAddChunk', chunk); var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { errorOrDestroy(stream, er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = _uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true); } else if (state.ended) { errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF()); } else if (state.destroyed) { return false; } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; maybeReadMore(stream, state); } } // We can push more data if we are below the highWaterMark. // Also, if we have no data yet, we can stand some more bytes. // This is to work around cases where hwm=0, such as the repl. return !state.ended && (state.length < state.highWaterMark || state.length === 0); } function addChunk(stream, state, chunk, addToFront) { if (state.flowing && state.length === 0 && !state.sync) { state.awaitDrain = 0; stream.emit('data', chunk); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } function chunkInvalid(state, chunk) { var er; if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk); } return er; } Readable.prototype.isPaused = function () { return this._readableState.flowing === false; }; // backwards compatibility. Readable.prototype.setEncoding = function (enc) { if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; var decoder = new StringDecoder(enc); this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8 this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers: var p = this._readableState.buffer.head; var content = ''; while (p !== null) { content += decoder.write(p.data); p = p.next; } this._readableState.buffer.clear(); if (content !== '') this._readableState.buffer.push(content); this._readableState.length = content.length; return this; }; // Don't raise the hwm > 1GB var MAX_HWM = 0x40000000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE. n = MAX_HWM; } else { // Get the next highest power of 2 to prevent increasing hwm excessively in // tiny amounts n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } // This function is designed to be inlinable, so please take care when making // changes to the function body. function howMuchToRead(n, state) { if (n <= 0 || state.length === 0 && state.ended) return 0; if (state.objectMode) return 1; if (n !== n) { // Only flow one buffer at a time if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } // If we're asking for more than the current hwm, then raise the hwm. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); if (n <= state.length) return n; // Don't have enough if (!state.ended) { state.needReadable = true; return 0; } return state.length; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function (n) { debug('read', n); n = parseInt(n, 10); var state = this._readableState; var nOrig = n; if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } else if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (!state.reading) n = howMuchToRead(nOrig, state); } var ret; if (n > 0) ret = fromList(n, state);else ret = null; if (ret === null) { state.needReadable = state.length <= state.highWaterMark; n = 0; } else { state.length -= n; state.awaitDrain = 0; } if (state.length === 0) { // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended) endReadable(this); } if (ret !== null) this.emit('data', ret); return ret; }; function onEofChunk(stream, state) { debug('onEofChunk'); if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; if (state.sync) { // if we are sync, wait until next tick to emit the data. // Otherwise we risk emitting data in the flow() // the readable code triggers during a read() call emitReadable(stream); } else { // emit 'readable' now to make sure it gets picked up. state.needReadable = false; if (!state.emittedReadable) { state.emittedReadable = true; emitReadable_(stream); } } } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; debug('emitReadable', state.needReadable, state.emittedReadable); state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; process.nextTick(emitReadable_, stream); } } function emitReadable_(stream) { var state = stream._readableState; debug('emitReadable_', state.destroyed, state.length, state.ended); if (!state.destroyed && (state.length || state.ended)) { stream.emit('readable'); state.emittedReadable = false; } // The stream needs another readable event if // 1. It is not flowing, as the flow mechanism will take // care of it. // 2. It is not ended. // 3. It is below the highWaterMark, so we can schedule // another readable later. state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark; flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; process.nextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { // Attempt to read more data if we should. // // The conditions for reading more data are (one of): // - Not enough data buffered (state.length < state.highWaterMark). The loop // is responsible for filling the buffer with enough data if such data // is available. If highWaterMark is 0 and we are not in the flowing mode // we should _not_ attempt to buffer any extra data. We'll get more data // when the stream consumer calls read() instead. // - No data in the buffer, and the stream is in flowing mode. In this mode // the loop below is responsible for ensuring read() is called. Failing to // call read here would abort the flow and there's no other mechanism for // continuing the flow if the stream consumer has just subscribed to the // 'data' event. // // In addition to the above conditions to keep reading data, the following // conditions prevent the data from being read: // - The stream has ended (state.ended). // - There is already a pending 'read' operation (state.reading). This is a // case where the the stream has called the implementation defined _read() // method, but they are processing the call asynchronously and have _not_ // called push() with new data. In this case we skip performing more // read()s. The execution ends in this method again after the _read() ends // up calling push() with more data. while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) { var len = state.length; debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function (n) { errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()')); }; Readable.prototype.pipe = function (dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : unpipe; if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable, unpipeInfo) { debug('onunpipe'); if (readable === src) { if (unpipeInfo && unpipeInfo.hasUnpiped === false) { unpipeInfo.hasUnpiped = true; cleanup(); } } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', unpipe); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } src.on('data', ondata); function ondata(chunk) { debug('ondata'); var ret = dest.write(chunk); debug('dest.write', ret); if (ret === false) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. // => Check whether `dest` is still a piping destination. if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { debug('false write response, pause', state.awaitDrain); state.awaitDrain++; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er); } // Make sure our error handler is attached before userland ones. prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function pipeOnDrainFunctionResult() { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function (dest) { var state = this._readableState; var unpipeInfo = { hasUnpiped: false }; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this, unpipeInfo); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) { dests[i].emit('unpipe', this, { hasUnpiped: false }); } return this; } // try to find the right one. var index = indexOf(state.pipes, dest); if (index === -1) return this; state.pipes.splice(index, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this, unpipeInfo); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function (ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); var state = this._readableState; if (ev === 'data') { // update readableListening so that resume() may be a no-op // a few lines down. This is needed to support once('readable'). state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused if (state.flowing !== false) this.resume(); } else if (ev === 'readable') { if (!state.endEmitted && !state.readableListening) { state.readableListening = state.needReadable = true; state.flowing = false; state.emittedReadable = false; debug('on readable', state.length, state.reading); if (state.length) { emitReadable(this); } else if (!state.reading) { process.nextTick(nReadingNextTick, this); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; Readable.prototype.removeListener = function (ev, fn) { var res = Stream.prototype.removeListener.call(this, ev, fn); if (ev === 'readable') { // We need to check if there is someone still listening to // readable and reset the state. However this needs to happen // after readable has been emitted but before I/O (nextTick) to // support once('readable', fn) cycles. This means that calling // resume within the same tick will have no // effect. process.nextTick(updateReadableListening, this); } return res; }; Readable.prototype.removeAllListeners = function (ev) { var res = Stream.prototype.removeAllListeners.apply(this, arguments); if (ev === 'readable' || ev === undefined) { // We need to check if there is someone still listening to // readable and reset the state. However this needs to happen // after readable has been emitted but before I/O (nextTick) to // support once('readable', fn) cycles. This means that calling // resume within the same tick will have no // effect. process.nextTick(updateReadableListening, this); } return res; }; function updateReadableListening(self) { var state = self._readableState; state.readableListening = self.listenerCount('readable') > 0; if (state.resumeScheduled && !state.paused) { // flowing needs to be set to true now, otherwise // the upcoming resume will not flow. state.flowing = true; // crude way to check if we should resume } else if (self.listenerCount('data') > 0) { self.resume(); } } function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function () { var state = this._readableState; if (!state.flowing) { debug('resume'); // we flow only if there is no one listening // for readable, but we still have to call // resume() state.flowing = !state.readableListening; resume(this, state); } state.paused = false; return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; process.nextTick(resume_, stream, state); } } function resume_(stream, state) { debug('resume', state.reading); if (!state.reading) { stream.read(0); } state.resumeScheduled = false; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function () { debug('call pause flowing=%j', this._readableState.flowing); if (this._readableState.flowing !== false) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } this._readableState.paused = true; return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); while (state.flowing && stream.read() !== null) { ; } } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function (stream) { var _this = this; var state = this._readableState; var paused = false; stream.on('end', function () { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) _this.push(chunk); } _this.push(null); }); stream.on('data', function (chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = _this.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function methodWrap(method) { return function methodWrapReturnFunction() { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. for (var n = 0; n < kProxyEvents.length; n++) { stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); } // when we try to consume some more bytes, simply unpause the // underlying stream. this._read = function (n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return this; }; if (typeof Symbol === 'function') { Readable.prototype[Symbol.asyncIterator] = function () { if (createReadableStreamAsyncIterator === undefined) { createReadableStreamAsyncIterator = require('./internal/streams/async_iterator'); } return createReadableStreamAsyncIterator(this); }; } Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._readableState.highWaterMark; } }); Object.defineProperty(Readable.prototype, 'readableBuffer', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._readableState && this._readableState.buffer; } }); Object.defineProperty(Readable.prototype, 'readableFlowing', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._readableState.flowing; }, set: function set(state) { if (this._readableState) { this._readableState.flowing = state; } } }); // exposed for testing purposes only. Readable._fromList = fromList; Object.defineProperty(Readable.prototype, 'readableLength', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._readableState.length; } }); // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromList(n, state) { // nothing buffered if (state.length === 0) return null; var ret; if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { // read it all, truncate the list if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length); state.buffer.clear(); } else { // read part of list ret = state.buffer.consume(n, state.decoder); } return ret; } function endReadable(stream) { var state = stream._readableState; debug('endReadable', state.endEmitted); if (!state.endEmitted) { state.ended = true; process.nextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); if (state.autoDestroy) { // In case of duplex streams we need a way to detect // if the writable side is ready for autoDestroy as well var wState = stream._writableState; if (!wState || wState.autoDestroy && wState.finished) { stream.destroy(); } } } } if (typeof Symbol === 'function') { Readable.from = function (iterable, opts) { if (from === undefined) { from = require('./internal/streams/from'); } return from(Readable, iterable, opts); }; } function indexOf(xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } }, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/buffer_list":1682324647569,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573,"./internal/streams/async_iterator":1682324647575,"./internal/streams/from":1682324647577}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647568, function(require, module, exports) { module.exports = require('stream'); }, function(modId) { var map = {"stream":1682324647568}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647569, function(require, module, exports) { function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var _require = require('buffer'), Buffer = _require.Buffer; var _require2 = require('util'), inspect = _require2.inspect; var custom = inspect && inspect.custom || 'inspect'; function copyBuffer(src, target, offset) { Buffer.prototype.copy.call(src, target, offset); } module.exports = /*#__PURE__*/ function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } _createClass(BufferList, [{ key: "push", value: function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; } }, { key: "unshift", value: function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; } }, { key: "shift", value: function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; } }, { key: "clear", value: function clear() { this.head = this.tail = null; this.length = 0; } }, { key: "join", value: function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; } return ret; } }, { key: "concat", value: function concat(n) { if (this.length === 0) return Buffer.alloc(0); var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; } // Consumes a specified amount of bytes or characters from the buffered data. }, { key: "consume", value: function consume(n, hasStrings) { var ret; if (n < this.head.data.length) { // `slice` is the same for buffers and strings. ret = this.head.data.slice(0, n); this.head.data = this.head.data.slice(n); } else if (n === this.head.data.length) { // First chunk is a perfect match. ret = this.shift(); } else { // Result spans more than one buffer. ret = hasStrings ? this._getString(n) : this._getBuffer(n); } return ret; } }, { key: "first", value: function first() { return this.head.data; } // Consumes a specified amount of characters from the buffered data. }, { key: "_getString", value: function _getString(n) { var p = this.head; var c = 1; var ret = p.data; n -= ret.length; while (p = p.next) { var str = p.data; var nb = n > str.length ? str.length : n; if (nb === str.length) ret += str;else ret += str.slice(0, n); n -= nb; if (n === 0) { if (nb === str.length) { ++c; if (p.next) this.head = p.next;else this.head = this.tail = null; } else { this.head = p; p.data = str.slice(nb); } break; } ++c; } this.length -= c; return ret; } // Consumes a specified amount of bytes from the buffered data. }, { key: "_getBuffer", value: function _getBuffer(n) { var ret = Buffer.allocUnsafe(n); var p = this.head; var c = 1; p.data.copy(ret); n -= p.data.length; while (p = p.next) { var buf = p.data; var nb = n > buf.length ? buf.length : n; buf.copy(ret, ret.length - n, 0, nb); n -= nb; if (n === 0) { if (nb === buf.length) { ++c; if (p.next) this.head = p.next;else this.head = this.tail = null; } else { this.head = p; p.data = buf.slice(nb); } break; } ++c; } this.length -= c; return ret; } // Make sure the linked list only shows the minimal necessary information. }, { key: custom, value: function value(_, options) { return inspect(this, _objectSpread({}, options, { // Only inspect one level. depth: 0, // It should not recurse. customInspect: false })); } }]); return BufferList; }(); }, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647570, function(require, module, exports) { // undocumented cb() API, needed for core, not for public API function destroy(err, cb) { var _this = this; var readableDestroyed = this._readableState && this._readableState.destroyed; var writableDestroyed = this._writableState && this._writableState.destroyed; if (readableDestroyed || writableDestroyed) { if (cb) { cb(err); } else if (err) { if (!this._writableState) { process.nextTick(emitErrorNT, this, err); } else if (!this._writableState.errorEmitted) { this._writableState.errorEmitted = true; process.nextTick(emitErrorNT, this, err); } } return this; } // we set destroyed to true before firing error callbacks in order // to make it re-entrance safe in case destroy() is called within callbacks if (this._readableState) { this._readableState.destroyed = true; } // if this is a duplex stream mark the writable part as destroyed as well if (this._writableState) { this._writableState.destroyed = true; } this._destroy(err || null, function (err) { if (!cb && err) { if (!_this._writableState) { process.nextTick(emitErrorAndCloseNT, _this, err); } else if (!_this._writableState.errorEmitted) { _this._writableState.errorEmitted = true; process.nextTick(emitErrorAndCloseNT, _this, err); } else { process.nextTick(emitCloseNT, _this); } } else if (cb) { process.nextTick(emitCloseNT, _this); cb(err); } else { process.nextTick(emitCloseNT, _this); } }); return this; } function emitErrorAndCloseNT(self, err) { emitErrorNT(self, err); emitCloseNT(self); } function emitCloseNT(self) { if (self._writableState && !self._writableState.emitClose) return; if (self._readableState && !self._readableState.emitClose) return; self.emit('close'); } function undestroy() { if (this._readableState) { this._readableState.destroyed = false; this._readableState.reading = false; this._readableState.ended = false; this._readableState.endEmitted = false; } if (this._writableState) { this._writableState.destroyed = false; this._writableState.ended = false; this._writableState.ending = false; this._writableState.finalCalled = false; this._writableState.prefinished = false; this._writableState.finished = false; this._writableState.errorEmitted = false; } } function emitErrorNT(self, err) { self.emit('error', err); } function errorOrDestroy(stream, err) { // We have tests that rely on errors being emitted // in the same tick, so changing this is semver major. // For now when you opt-in to autoDestroy we allow // the error to be emitted nextTick. In a future // semver major update we should change the default to this. var rState = stream._readableState; var wState = stream._writableState; if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err); } module.exports = { destroy: destroy, undestroy: undestroy, errorOrDestroy: errorOrDestroy }; }, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647571, function(require, module, exports) { var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE; function highWaterMarkFrom(options, isDuplex, duplexKey) { return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null; } function getHighWaterMark(state, options, duplexKey, isDuplex) { var hwm = highWaterMarkFrom(options, isDuplex, duplexKey); if (hwm != null) { if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) { var name = isDuplex ? duplexKey : 'highWaterMark'; throw new ERR_INVALID_OPT_VALUE(name, hwm); } return Math.floor(hwm); } // Default value return state.objectMode ? 16 : 16 * 1024; } module.exports = { getHighWaterMark: getHighWaterMark }; }, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647572, function(require, module, exports) { const codes = {}; function createErrorType(code, message, Base) { if (!Base) { Base = Error } function getMessage (arg1, arg2, arg3) { if (typeof message === 'string') { return message } else { return message(arg1, arg2, arg3) } } class NodeError extends Base { constructor (arg1, arg2, arg3) { super(getMessage(arg1, arg2, arg3)); } } NodeError.prototype.name = Base.name; NodeError.prototype.code = code; codes[code] = NodeError; } // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js function oneOf(expected, thing) { if (Array.isArray(expected)) { const len = expected.length; expected = expected.map((i) => String(i)); if (len > 2) { return `one of ${thing} ${expected.slice(0, len - 1).join(', ')}, or ` + expected[len - 1]; } else if (len === 2) { return `one of ${thing} ${expected[0]} or ${expected[1]}`; } else { return `of ${thing} ${expected[0]}`; } } else { return `of ${thing} ${String(expected)}`; } } // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith function startsWith(str, search, pos) { return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search; } // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith function endsWith(str, search, this_len) { if (this_len === undefined || this_len > str.length) { this_len = str.length; } return str.substring(this_len - search.length, this_len) === search; } // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes function includes(str, search, start) { if (typeof start !== 'number') { start = 0; } if (start + search.length > str.length) { return false; } else { return str.indexOf(search, start) !== -1; } } createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) { return 'The value "' + value + '" is invalid for option "' + name + '"' }, TypeError); createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) { // determiner: 'must be' or 'must not be' let determiner; if (typeof expected === 'string' && startsWith(expected, 'not ')) { determiner = 'must not be'; expected = expected.replace(/^not /, ''); } else { determiner = 'must be'; } let msg; if (endsWith(name, ' argument')) { // For cases like 'first argument' msg = `The ${name} ${determiner} ${oneOf(expected, 'type')}`; } else { const type = includes(name, '.') ? 'property' : 'argument'; msg = `The "${name}" ${type} ${determiner} ${oneOf(expected, 'type')}`; } msg += `. Received type ${typeof actual}`; return msg; }, TypeError); createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF'); createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) { return 'The ' + name + ' method is not implemented' }); createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close'); createErrorType('ERR_STREAM_DESTROYED', function (name) { return 'Cannot call ' + name + ' after a stream was destroyed'; }); createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times'); createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable'); createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end'); createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError); createErrorType('ERR_UNKNOWN_ENCODING', function (arg) { return 'Unknown encoding: ' + arg }, TypeError); createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event'); module.exports.codes = codes; }, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647573, function(require, module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { keys.push(key); } return keys; }; /**/ module.exports = Duplex; var Readable = require('./_stream_readable'); var Writable = require('./_stream_writable'); require('inherits')(Duplex, Readable); { // Allow the keys array to be GC'ed. var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); this.allowHalfOpen = true; if (options) { if (options.readable === false) this.readable = false; if (options.writable === false) this.writable = false; if (options.allowHalfOpen === false) { this.allowHalfOpen = false; this.once('end', onend); } } } Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState.highWaterMark; } }); Object.defineProperty(Duplex.prototype, 'writableBuffer', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState && this._writableState.getBuffer(); } }); Object.defineProperty(Duplex.prototype, 'writableLength', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState.length; } }); // the no-half-open enforcer function onend() { // If the writable side ended, then we're ok. if (this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. process.nextTick(onEndNT, this); } function onEndNT(self) { self.end(); } Object.defineProperty(Duplex.prototype, 'destroyed', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { if (this._readableState === undefined || this._writableState === undefined) { return false; } return this._readableState.destroyed && this._writableState.destroyed; }, set: function set(value) { // we ignore the value if the stream // has not been initialized yet if (this._readableState === undefined || this._writableState === undefined) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; this._writableState.destroyed = value; } }); }, function(modId) { var map = {"./_stream_readable":1682324647567,"./_stream_writable":1682324647574}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647574, function(require, module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. module.exports = Writable; /* */ function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } // It seems a linked list but it is not // there will be only 2 of these for each stream function CorkedRequest(state) { var _this = this; this.next = null; this.entry = null; this.finish = function () { onCorkedFinish(_this, state); }; } /* */ /**/ var Duplex; /**/ Writable.WritableState = WritableState; /**/ var internalUtil = { deprecate: require('util-deprecate') }; /**/ /**/ var Stream = require('./internal/streams/stream'); /**/ var Buffer = require('buffer').Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } var destroyImpl = require('./internal/streams/destroy'); var _require = require('./internal/streams/state'), getHighWaterMark = _require.getHighWaterMark; var _require$codes = require('../errors').codes, ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE, ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE, ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED, ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES, ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END, ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING; var errorOrDestroy = destroyImpl.errorOrDestroy; require('inherits')(Writable, Stream); function nop() {} function WritableState(options, stream, isDuplex) { Duplex = Duplex || require('./_stream_duplex'); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream, // e.g. options.readableObjectMode vs. options.writableObjectMode, etc. if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called this.finalCalled = false; // drain event flag. this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // has it been destroyed this.destroyed = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function (er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true. this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end') this.autoDestroy = !!options.autoDestroy; // count buffered requests this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always // one allocated and free to use, and we maintain at most two this.corkedRequestsFree = new CorkedRequest(this); } WritableState.prototype.getBuffer = function getBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function () { try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function writableStateBufferGetter() { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') }); } catch (_) {} })(); // Test _writableState for inheritance to account for Duplex streams, // whose prototype chain only points to Readable. var realHasInstance; if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { realHasInstance = Function.prototype[Symbol.hasInstance]; Object.defineProperty(Writable, Symbol.hasInstance, { value: function value(object) { if (realHasInstance.call(this, object)) return true; if (this !== Writable) return false; return object && object._writableState instanceof WritableState; } }); } else { realHasInstance = function realHasInstance(object) { return object instanceof this; }; } function Writable(options) { Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too. // `realHasInstance` is necessary because using plain `instanceof` // would return false, as no `_writableState` property is attached. // Trying to use the custom `instanceof` for Writable here will also break the // Node.js LazyTransform implementation, which has a non-trivial getter for // `_writableState` that would lead to infinite recursion. // Checking for a Stream.Duplex instance is faster here instead of inside // the WritableState constructor, at least with V8 6.5 var isDuplex = this instanceof Duplex; if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options); this._writableState = new WritableState(options, this, isDuplex); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; if (typeof options.destroy === 'function') this._destroy = options.destroy; if (typeof options.final === 'function') this._final = options.final; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function () { errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE()); }; function writeAfterEnd(stream, cb) { var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb errorOrDestroy(stream, er); process.nextTick(cb, er); } // Checks that a user-supplied chunk is valid, especially for the particular // mode the stream is in. Currently this means that `null` is never accepted // and undefined/non-string values are only allowed in object mode. function validChunk(stream, state, chunk, cb) { var er; if (chunk === null) { er = new ERR_STREAM_NULL_VALUES(); } else if (typeof chunk !== 'string' && !state.objectMode) { er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk); } if (er) { errorOrDestroy(stream, er); process.nextTick(cb, er); return false; } return true; } Writable.prototype.write = function (chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = !state.objectMode && _isUint8Array(chunk); if (isBuf && !Buffer.isBuffer(chunk)) { chunk = _uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function () { this._writableState.corked++; }; Writable.prototype.uncork = function () { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding); this._writableState.defaultEncoding = encoding; return this; }; Object.defineProperty(Writable.prototype, 'writableBuffer', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState && this._writableState.getBuffer(); } }); function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = Buffer.from(chunk, encoding); } return chunk; } Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState.highWaterMark; } }); // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { if (!isBuf) { var newChunk = decodeChunk(state, chunk, encoding); if (chunk !== newChunk) { isBuf = true; encoding = 'buffer'; chunk = newChunk; } } var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = { chunk: chunk, encoding: encoding, isBuf: isBuf, callback: cb, next: null }; if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } state.bufferedRequestCount += 1; } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) { // defer the callback if we are being called synchronously // to avoid piling up things on the stack process.nextTick(cb, er); // this can emit finish, and it will always happen // after error process.nextTick(finishMaybe, stream, state); stream._writableState.errorEmitted = true; errorOrDestroy(stream, er); } else { // the caller expect this to happen before if // it is async cb(er); stream._writableState.errorEmitted = true; errorOrDestroy(stream, er); // this can emit finish, but finish must // always follow error finishMaybe(stream, state); } } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK(); onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb);else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state) || stream.destroyed; if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { process.nextTick(afterWrite, stream, state, finished, cb); } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var l = state.bufferedRequestCount; var buffer = new Array(l); var holder = state.corkedRequestsFree; holder.entry = entry; var count = 0; var allBuffers = true; while (entry) { buffer[count] = entry; if (!entry.isBuf) allBuffers = false; entry = entry.next; count += 1; } buffer.allBuffers = allBuffers; doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time // as the hot path ends with doWrite state.pendingcb++; state.lastBufferedRequest = null; if (holder.next) { state.corkedRequestsFree = holder.next; holder.next = null; } else { state.corkedRequestsFree = new CorkedRequest(state); } state.bufferedRequestCount = 0; } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function (chunk, encoding, cb) { cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()')); }; Writable.prototype._writev = null; Writable.prototype.end = function (chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending) endWritable(this, state, cb); return this; }; Object.defineProperty(Writable.prototype, 'writableLength', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { return this._writableState.length; } }); function needFinish(state) { return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } function callFinal(stream, state) { stream._final(function (err) { state.pendingcb--; if (err) { errorOrDestroy(stream, err); } state.prefinished = true; stream.emit('prefinish'); finishMaybe(stream, state); }); } function prefinish(stream, state) { if (!state.prefinished && !state.finalCalled) { if (typeof stream._final === 'function' && !state.destroyed) { state.pendingcb++; state.finalCalled = true; process.nextTick(callFinal, stream, state); } else { state.prefinished = true; stream.emit('prefinish'); } } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { prefinish(stream, state); if (state.pendingcb === 0) { state.finished = true; stream.emit('finish'); if (state.autoDestroy) { // In case of duplex streams we need a way to detect // if the readable side is ready for autoDestroy as well var rState = stream._readableState; if (!rState || rState.autoDestroy && rState.endEmitted) { stream.destroy(); } } } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) process.nextTick(cb);else stream.once('finish', cb); } state.ended = true; stream.writable = false; } function onCorkedFinish(corkReq, state, err) { var entry = corkReq.entry; corkReq.entry = null; while (entry) { var cb = entry.callback; state.pendingcb--; cb(err); entry = entry.next; } // reuse the free corkReq. state.corkedRequestsFree.next = corkReq; } Object.defineProperty(Writable.prototype, 'destroyed', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function get() { if (this._writableState === undefined) { return false; } return this._writableState.destroyed; }, set: function set(value) { // we ignore the value if the stream // has not been initialized yet if (!this._writableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._writableState.destroyed = value; } }); Writable.prototype.destroy = destroyImpl.destroy; Writable.prototype._undestroy = destroyImpl.undestroy; Writable.prototype._destroy = function (err, cb) { cb(err); }; }, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647575, function(require, module, exports) { var _Object$setPrototypeO; function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var finished = require('./end-of-stream'); var kLastResolve = Symbol('lastResolve'); var kLastReject = Symbol('lastReject'); var kError = Symbol('error'); var kEnded = Symbol('ended'); var kLastPromise = Symbol('lastPromise'); var kHandlePromise = Symbol('handlePromise'); var kStream = Symbol('stream'); function createIterResult(value, done) { return { value: value, done: done }; } function readAndResolve(iter) { var resolve = iter[kLastResolve]; if (resolve !== null) { var data = iter[kStream].read(); // we defer if data is null // we can be expecting either 'end' or // 'error' if (data !== null) { iter[kLastPromise] = null; iter[kLastResolve] = null; iter[kLastReject] = null; resolve(createIterResult(data, false)); } } } function onReadable(iter) { // we wait for the next tick, because it might // emit an error with process.nextTick process.nextTick(readAndResolve, iter); } function wrapForNext(lastPromise, iter) { return function (resolve, reject) { lastPromise.then(function () { if (iter[kEnded]) { resolve(createIterResult(undefined, true)); return; } iter[kHandlePromise](resolve, reject); }, reject); }; } var AsyncIteratorPrototype = Object.getPrototypeOf(function () {}); var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = { get stream() { return this[kStream]; }, next: function next() { var _this = this; // if we have detected an error in the meanwhile // reject straight away var error = this[kError]; if (error !== null) { return Promise.reject(error); } if (this[kEnded]) { return Promise.resolve(createIterResult(undefined, true)); } if (this[kStream].destroyed) { // We need to defer via nextTick because if .destroy(err) is // called, the error will be emitted via nextTick, and // we cannot guarantee that there is no error lingering around // waiting to be emitted. return new Promise(function (resolve, reject) { process.nextTick(function () { if (_this[kError]) { reject(_this[kError]); } else { resolve(createIterResult(undefined, true)); } }); }); } // if we have multiple next() calls // we will wait for the previous Promise to finish // this logic is optimized to support for await loops, // where next() is only called once at a time var lastPromise = this[kLastPromise]; var promise; if (lastPromise) { promise = new Promise(wrapForNext(lastPromise, this)); } else { // fast path needed to support multiple this.push() // without triggering the next() queue var data = this[kStream].read(); if (data !== null) { return Promise.resolve(createIterResult(data, false)); } promise = new Promise(this[kHandlePromise]); } this[kLastPromise] = promise; return promise; } }, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () { return this; }), _defineProperty(_Object$setPrototypeO, "return", function _return() { var _this2 = this; // destroy(err, cb) is a private API // we can guarantee we have that here, because we control the // Readable class this is attached to return new Promise(function (resolve, reject) { _this2[kStream].destroy(null, function (err) { if (err) { reject(err); return; } resolve(createIterResult(undefined, true)); }); }); }), _Object$setPrototypeO), AsyncIteratorPrototype); var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) { var _Object$create; var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, { value: stream, writable: true }), _defineProperty(_Object$create, kLastResolve, { value: null, writable: true }), _defineProperty(_Object$create, kLastReject, { value: null, writable: true }), _defineProperty(_Object$create, kError, { value: null, writable: true }), _defineProperty(_Object$create, kEnded, { value: stream._readableState.endEmitted, writable: true }), _defineProperty(_Object$create, kHandlePromise, { value: function value(resolve, reject) { var data = iterator[kStream].read(); if (data) { iterator[kLastPromise] = null; iterator[kLastResolve] = null; iterator[kLastReject] = null; resolve(createIterResult(data, false)); } else { iterator[kLastResolve] = resolve; iterator[kLastReject] = reject; } }, writable: true }), _Object$create)); iterator[kLastPromise] = null; finished(stream, function (err) { if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') { var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise // returned by next() and store the error if (reject !== null) { iterator[kLastPromise] = null; iterator[kLastResolve] = null; iterator[kLastReject] = null; reject(err); } iterator[kError] = err; return; } var resolve = iterator[kLastResolve]; if (resolve !== null) { iterator[kLastPromise] = null; iterator[kLastResolve] = null; iterator[kLastReject] = null; resolve(createIterResult(undefined, true)); } iterator[kEnded] = true; }); stream.on('readable', onReadable.bind(null, iterator)); return iterator; }; module.exports = createReadableStreamAsyncIterator; }, function(modId) { var map = {"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647576, function(require, module, exports) { // Ported from https://github.com/mafintosh/end-of-stream with // permission from the author, Mathias Buus (@mafintosh). var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE; function once(callback) { var called = false; return function () { if (called) return; called = true; for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } callback.apply(this, args); }; } function noop() {} function isRequest(stream) { return stream.setHeader && typeof stream.abort === 'function'; } function eos(stream, opts, callback) { if (typeof opts === 'function') return eos(stream, null, opts); if (!opts) opts = {}; callback = once(callback || noop); var readable = opts.readable || opts.readable !== false && stream.readable; var writable = opts.writable || opts.writable !== false && stream.writable; var onlegacyfinish = function onlegacyfinish() { if (!stream.writable) onfinish(); }; var writableEnded = stream._writableState && stream._writableState.finished; var onfinish = function onfinish() { writable = false; writableEnded = true; if (!readable) callback.call(stream); }; var readableEnded = stream._readableState && stream._readableState.endEmitted; var onend = function onend() { readable = false; readableEnded = true; if (!writable) callback.call(stream); }; var onerror = function onerror(err) { callback.call(stream, err); }; var onclose = function onclose() { var err; if (readable && !readableEnded) { if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE(); return callback.call(stream, err); } if (writable && !writableEnded) { if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE(); return callback.call(stream, err); } }; var onrequest = function onrequest() { stream.req.on('finish', onfinish); }; if (isRequest(stream)) { stream.on('complete', onfinish); stream.on('abort', onclose); if (stream.req) onrequest();else stream.on('request', onrequest); } else if (writable && !stream._writableState) { // legacy streams stream.on('end', onlegacyfinish); stream.on('close', onlegacyfinish); } stream.on('end', onend); stream.on('finish', onfinish); if (opts.error !== false) stream.on('error', onerror); stream.on('close', onclose); return function () { stream.removeListener('complete', onfinish); stream.removeListener('abort', onclose); stream.removeListener('request', onrequest); if (stream.req) stream.req.removeListener('finish', onfinish); stream.removeListener('end', onlegacyfinish); stream.removeListener('close', onlegacyfinish); stream.removeListener('finish', onfinish); stream.removeListener('end', onend); stream.removeListener('error', onerror); stream.removeListener('close', onclose); }; } module.exports = eos; }, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647577, function(require, module, exports) { function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; } function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE; function from(Readable, iterable, opts) { var iterator; if (iterable && typeof iterable.next === 'function') { iterator = iterable; } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable); var readable = new Readable(_objectSpread({ objectMode: true }, opts)); // Reading boolean to protect against _read // being called before last iteration completion. var reading = false; readable._read = function () { if (!reading) { reading = true; next(); } }; function next() { return _next2.apply(this, arguments); } function _next2() { _next2 = _asyncToGenerator(function* () { try { var _ref = yield iterator.next(), value = _ref.value, done = _ref.done; if (done) { readable.push(null); } else if (readable.push((yield value))) { next(); } else { reading = false; } } catch (err) { readable.destroy(err); } }); return _next2.apply(this, arguments); } return readable; } module.exports = from; }, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647578, function(require, module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. module.exports = Transform; var _require$codes = require('../errors').codes, ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED, ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK, ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING, ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0; var Duplex = require('./_stream_duplex'); require('inherits')(Transform, Duplex); function afterTransform(er, data) { var ts = this._transformState; ts.transforming = false; var cb = ts.writecb; if (cb === null) { return this.emit('error', new ERR_MULTIPLE_CALLBACK()); } ts.writechunk = null; ts.writecb = null; if (data != null) // single equals check for both `null` and `undefined` this.push(data); cb(er); var rs = this._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { this._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = { afterTransform: afterTransform.bind(this), needTransform: false, transforming: false, writecb: null, writechunk: null, writeencoding: null }; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; if (options) { if (typeof options.transform === 'function') this._transform = options.transform; if (typeof options.flush === 'function') this._flush = options.flush; } // When the writable side finishes, then flush out anything remaining. this.on('prefinish', prefinish); } function prefinish() { var _this = this; if (typeof this._flush === 'function' && !this._readableState.destroyed) { this._flush(function (er, data) { done(_this, er, data); }); } else { done(this, null, null); } } Transform.prototype.push = function (chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function (chunk, encoding, cb) { cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()')); }; Transform.prototype._write = function (chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function (n) { var ts = this._transformState; if (ts.writechunk !== null && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; Transform.prototype._destroy = function (err, cb) { Duplex.prototype._destroy.call(this, err, function (err2) { cb(err2); }); }; function done(stream, er, data) { if (er) return stream.emit('error', er); if (data != null) // single equals check for both `null` and `undefined` stream.push(data); // TODO(BridgeAR): Write a test for these two error cases // if there's nothing in the write buffer, then that means // that nothing more will ever be provided if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0(); if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING(); return stream.push(null); } }, function(modId) { var map = {"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647579, function(require, module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a passthrough stream. // basically just the most minimal sort of Transform stream. // Every written chunk gets output as-is. module.exports = PassThrough; var Transform = require('./_stream_transform'); require('inherits')(PassThrough, Transform); function PassThrough(options) { if (!(this instanceof PassThrough)) return new PassThrough(options); Transform.call(this, options); } PassThrough.prototype._transform = function (chunk, encoding, cb) { cb(null, chunk); }; }, function(modId) { var map = {"./_stream_transform":1682324647578}; return __REQUIRE__(map[modId], modId); }) __DEFINE__(1682324647580, function(require, module, exports) { // Ported from https://github.com/mafintosh/pump with // permission from the author, Mathias Buus (@mafintosh). var eos; function once(callback) { var called = false; return function () { if (called) return; called = true; callback.apply(void 0, arguments); }; } var _require$codes = require('../../../errors').codes, ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS, ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED; function noop(err) { // Rethrow the error if it exists to avoid swallowing it if (err) throw err; } function isRequest(stream) { return stream.setHeader && typeof stream.abort === 'function'; } function destroyer(stream, reading, writing, callback) { callback = once(callback); var closed = false; stream.on('close', function () { closed = true; }); if (eos === undefined) eos = require('./end-of-stream'); eos(stream, { readable: reading, writable: writing }, function (err) { if (err) return callback(err); closed = true; callback(); }); var destroyed = false; return function (err) { if (closed) return; if (destroyed) return; destroyed = true; // request.destroy just do .end - .abort is what we want if (isRequest(stream)) return stream.abort(); if (typeof stream.destroy === 'function') return stream.destroy(); callback(err || new ERR_STREAM_DESTROYED('pipe')); }; } function call(fn) { fn(); } function pipe(from, to) { return from.pipe(to); } function popCallback(streams) { if (!streams.length) return noop; if (typeof streams[streams.length - 1] !== 'function') return noop; return streams.pop(); } function pipeline() { for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) { streams[_key] = arguments[_key]; } var callback = popCallback(streams); if (Array.isArray(streams[0])) streams = streams[0]; if (streams.length < 2) { throw new ERR_MISSING_ARGS('streams'); } var error; var destroys = streams.map(function (stream, i) { var reading = i < streams.length - 1; var writing = i > 0; return destroyer(stream, reading, writing, function (err) { if (!error) error = err; if (err) destroys.forEach(call); if (reading) return; destroys.forEach(call); callback(error); }); }); return streams.reduce(pipe); } module.exports = pipeline; }, function(modId) { var map = {"../../../errors":1682324647572,"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); }) return __REQUIRE__(1682324647566); })() //miniprogram-npm-outsideDeps=["stream","events","buffer","util","inherits","string_decoder/","util-deprecate"] //# sourceMappingURL=index.js.map