module.exports = (function() {
var __MODS__ = {};
var __DEFINE__ = function(modId, func, req) { var m = { exports: {}, _tempexports: {} }; __MODS__[modId] = { status: 0, func: func, req: req, m: m }; };
var __REQUIRE__ = function(modId, source) { if(!__MODS__[modId]) return require(source); if(!__MODS__[modId].status) { var m = __MODS__[modId].m; m._exports = m._tempexports; var desp = Object.getOwnPropertyDescriptor(m, "exports"); if (desp && desp.configurable) Object.defineProperty(m, "exports", { set: function (val) { if(typeof val === "object" && val !== m._exports) { m._exports.__proto__ = val.__proto__; Object.keys(val).forEach(function (k) { m._exports[k] = val[k]; }); } m._tempexports = val }, get: function () { return m._tempexports; } }); __MODS__[modId].status = 1; __MODS__[modId].func(__MODS__[modId].req, m, m.exports); } return __MODS__[modId].m.exports; };
var __REQUIRE_WILDCARD__ = function(obj) { if(obj && obj.__esModule) { return obj; } else { var newObj = {}; if(obj != null) { for(var k in obj) { if (Object.prototype.hasOwnProperty.call(obj, k)) newObj[k] = obj[k]; } } newObj.default = obj; return newObj; } };
var __REQUIRE_DEFAULT__ = function(obj) { return obj && obj.__esModule ? obj.default : obj; };
__DEFINE__(1682324647566, function(require, module, exports) {
var Stream = require('stream');
if (process.env.READABLE_STREAM === 'disable' && Stream) {
module.exports = Stream.Readable;
Object.assign(module.exports, Stream);
module.exports.Stream = Stream;
} else {
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
exports.finished = require('./lib/internal/streams/end-of-stream.js');
exports.pipeline = require('./lib/internal/streams/pipeline.js');
}
}, function(modId) {var map = {"./lib/_stream_readable.js":1682324647567,"./lib/_stream_writable.js":1682324647574,"./lib/_stream_duplex.js":1682324647573,"./lib/_stream_transform.js":1682324647578,"./lib/_stream_passthrough.js":1682324647579,"./lib/internal/streams/end-of-stream.js":1682324647576,"./lib/internal/streams/pipeline.js":1682324647580}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647567, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Readable;
/**/
var Duplex;
/**/
Readable.ReadableState = ReadableState;
/**/
var EE = require('events').EventEmitter;
var EElistenerCount = function EElistenerCount(emitter, type) {
return emitter.listeners(type).length;
};
/**/
/**/
var Stream = require('./internal/streams/stream');
/**/
var Buffer = require('buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/**/
var debugUtil = require('util');
var debug;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function debug() {};
}
/**/
var BufferList = require('./internal/streams/buffer_list');
var destroyImpl = require('./internal/streams/destroy');
var _require = require('./internal/streams/state'),
getHighWaterMark = _require.getHighWaterMark;
var _require$codes = require('../errors').codes,
ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.
var StringDecoder;
var createReadableStreamAsyncIterator;
var from;
require('inherits')(Readable, Stream);
var errorOrDestroy = destroyImpl.errorOrDestroy;
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
function ReadableState(options, stream, isDuplex) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {}; // Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream.
// These options can be provided separately as readableXXX and writableXXX.
if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
// immediately, or on a later tick. We set this to true at first, because
// any actions that shouldn't happen until "later" should generally also
// not happen before the first read call.
this.sync = true; // whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
this.paused = true; // Should close be emitted on destroy. Defaults to true.
this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')
this.autoDestroy = !!options.autoDestroy; // has it been destroyed
this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
// the ReadableState constructor, at least with V8 6.5
var isDuplex = this instanceof Duplex;
this._readableState = new ReadableState(options, this, isDuplex); // legacy
this.readable = true;
if (options) {
if (typeof options.read === 'function') this._read = options.read;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
}
Stream.call(this);
}
Object.defineProperty(Readable.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._readableState === undefined) {
return false;
}
return this._readableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._readableState) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
}
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
cb(err);
}; // Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
var skipChunkCheck;
if (!state.objectMode) {
if (typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = Buffer.from(chunk, encoding);
encoding = '';
}
skipChunkCheck = true;
}
} else {
skipChunkCheck = true;
}
return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
}; // Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
return readableAddChunk(this, chunk, null, true, false);
};
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
debug('readableAddChunk', chunk);
var state = stream._readableState;
if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else {
var er;
if (!skipChunkCheck) er = chunkInvalid(state, chunk);
if (er) {
errorOrDestroy(stream, er);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (addToFront) {
if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
} else if (state.ended) {
errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
} else if (state.destroyed) {
return false;
} else {
state.reading = false;
if (state.decoder && !encoding) {
chunk = state.decoder.write(chunk);
if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
} else {
addChunk(stream, state, chunk, false);
}
}
} else if (!addToFront) {
state.reading = false;
maybeReadMore(stream, state);
}
} // We can push more data if we are below the highWaterMark.
// Also, if we have no data yet, we can stand some more bytes.
// This is to work around cases where hwm=0, such as the repl.
return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}
function addChunk(stream, state, chunk, addToFront) {
if (state.flowing && state.length === 0 && !state.sync) {
state.awaitDrain = 0;
stream.emit('data', chunk);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
maybeReadMore(stream, state);
}
function chunkInvalid(state, chunk) {
var er;
if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
}
return er;
}
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
}; // backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
var decoder = new StringDecoder(enc);
this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8
this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:
var p = this._readableState.buffer.head;
var content = '';
while (p !== null) {
content += decoder.write(p.data);
p = p.next;
}
this._readableState.buffer.clear();
if (content !== '') this._readableState.buffer.push(content);
this._readableState.length = content.length;
return this;
}; // Don't raise the hwm > 1GB
var MAX_HWM = 0x40000000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
// TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
} // This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
} // If we're asking for more than the current hwm, then raise the hwm.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n; // Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
}
return state.length;
} // you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
} // All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
} // however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
debug('do read');
state.reading = true;
state.sync = true; // if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true; // call internal read method
this._read(state.highWaterMark);
state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = state.length <= state.highWaterMark;
n = 0;
} else {
state.length -= n;
state.awaitDrain = 0;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
if (ret !== null) this.emit('data', ret);
return ret;
};
function onEofChunk(stream, state) {
debug('onEofChunk');
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
if (state.sync) {
// if we are sync, wait until next tick to emit the data.
// Otherwise we risk emitting data in the flow()
// the readable code triggers during a read() call
emitReadable(stream);
} else {
// emit 'readable' now to make sure it gets picked up.
state.needReadable = false;
if (!state.emittedReadable) {
state.emittedReadable = true;
emitReadable_(stream);
}
}
} // Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
debug('emitReadable', state.needReadable, state.emittedReadable);
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
process.nextTick(emitReadable_, stream);
}
}
function emitReadable_(stream) {
var state = stream._readableState;
debug('emitReadable_', state.destroyed, state.length, state.ended);
if (!state.destroyed && (state.length || state.ended)) {
stream.emit('readable');
state.emittedReadable = false;
} // The stream needs another readable event if
// 1. It is not flowing, as the flow mechanism will take
// care of it.
// 2. It is not ended.
// 3. It is below the highWaterMark, so we can schedule
// another readable later.
state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
flow(stream);
} // at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
// Attempt to read more data if we should.
//
// The conditions for reading more data are (one of):
// - Not enough data buffered (state.length < state.highWaterMark). The loop
// is responsible for filling the buffer with enough data if such data
// is available. If highWaterMark is 0 and we are not in the flowing mode
// we should _not_ attempt to buffer any extra data. We'll get more data
// when the stream consumer calls read() instead.
// - No data in the buffer, and the stream is in flowing mode. In this mode
// the loop below is responsible for ensuring read() is called. Failing to
// call read here would abort the flow and there's no other mechanism for
// continuing the flow if the stream consumer has just subscribed to the
// 'data' event.
//
// In addition to the above conditions to keep reading data, the following
// conditions prevent the data from being read:
// - The stream has ended (state.ended).
// - There is already a pending 'read' operation (state.reading). This is a
// case where the the stream has called the implementation defined _read()
// method, but they are processing the call asynchronously and have _not_
// called push() with new data. In this case we skip performing more
// read()s. The execution ends in this method again after the _read() ends
// up calling push() with more data.
while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
var len = state.length;
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length) // didn't get any data, stop spinning.
break;
}
state.readingMore = false;
} // abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : unpipe;
if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable, unpipeInfo) {
debug('onunpipe');
if (readable === src) {
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
unpipeInfo.hasUnpiped = true;
cleanup();
}
}
}
function onend() {
debug('onend');
dest.end();
} // when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup'); // cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', unpipe);
src.removeListener('data', ondata);
cleanedUp = true; // if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
debug('dest.write', ret);
if (ret === false) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
debug('false write response, pause', state.awaitDrain);
state.awaitDrain++;
}
src.pause();
}
} // if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
} // Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
} // tell the dest that it's being piped to
dest.emit('pipe', src); // start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function pipeOnDrainFunctionResult() {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
var unpipeInfo = {
hasUnpiped: false
}; // if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this; // just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes; // got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this, unpipeInfo);
return this;
} // slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this, {
hasUnpiped: false
});
}
return this;
} // try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
state.pipes.splice(index, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this, unpipeInfo);
return this;
}; // set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
var state = this._readableState;
if (ev === 'data') {
// update readableListening so that resume() may be a no-op
// a few lines down. This is needed to support once('readable').
state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused
if (state.flowing !== false) this.resume();
} else if (ev === 'readable') {
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
state.flowing = false;
state.emittedReadable = false;
debug('on readable', state.length, state.reading);
if (state.length) {
emitReadable(this);
} else if (!state.reading) {
process.nextTick(nReadingNextTick, this);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
Readable.prototype.removeListener = function (ev, fn) {
var res = Stream.prototype.removeListener.call(this, ev, fn);
if (ev === 'readable') {
// We need to check if there is someone still listening to
// readable and reset the state. However this needs to happen
// after readable has been emitted but before I/O (nextTick) to
// support once('readable', fn) cycles. This means that calling
// resume within the same tick will have no
// effect.
process.nextTick(updateReadableListening, this);
}
return res;
};
Readable.prototype.removeAllListeners = function (ev) {
var res = Stream.prototype.removeAllListeners.apply(this, arguments);
if (ev === 'readable' || ev === undefined) {
// We need to check if there is someone still listening to
// readable and reset the state. However this needs to happen
// after readable has been emitted but before I/O (nextTick) to
// support once('readable', fn) cycles. This means that calling
// resume within the same tick will have no
// effect.
process.nextTick(updateReadableListening, this);
}
return res;
};
function updateReadableListening(self) {
var state = self._readableState;
state.readableListening = self.listenerCount('readable') > 0;
if (state.resumeScheduled && !state.paused) {
// flowing needs to be set to true now, otherwise
// the upcoming resume will not flow.
state.flowing = true; // crude way to check if we should resume
} else if (self.listenerCount('data') > 0) {
self.resume();
}
}
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
} // pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume'); // we flow only if there is no one listening
// for readable, but we still have to call
// resume()
state.flowing = !state.readableListening;
resume(this, state);
}
state.paused = false;
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
process.nextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
debug('resume', state.reading);
if (!state.reading) {
stream.read(0);
}
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (this._readableState.flowing !== false) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
this._readableState.paused = true;
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {
;
}
} // wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var _this = this;
var state = this._readableState;
var paused = false;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) _this.push(chunk);
}
_this.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = _this.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
}); // proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function methodWrap(method) {
return function methodWrapReturnFunction() {
return stream[method].apply(stream, arguments);
};
}(i);
}
} // proxy certain important events.
for (var n = 0; n < kProxyEvents.length; n++) {
stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
} // when we try to consume some more bytes, simply unpause the
// underlying stream.
this._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return this;
};
if (typeof Symbol === 'function') {
Readable.prototype[Symbol.asyncIterator] = function () {
if (createReadableStreamAsyncIterator === undefined) {
createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
}
return createReadableStreamAsyncIterator(this);
};
}
Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.highWaterMark;
}
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState && this._readableState.buffer;
}
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.flowing;
},
set: function set(state) {
if (this._readableState) {
this._readableState.flowing = state;
}
}
}); // exposed for testing purposes only.
Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.length;
}
}); // Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
state.buffer.clear();
} else {
// read part of list
ret = state.buffer.consume(n, state.decoder);
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
debug('endReadable', state.endEmitted);
if (!state.endEmitted) {
state.ended = true;
process.nextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
if (state.autoDestroy) {
// In case of duplex streams we need a way to detect
// if the writable side is ready for autoDestroy as well
var wState = stream._writableState;
if (!wState || wState.autoDestroy && wState.finished) {
stream.destroy();
}
}
}
}
if (typeof Symbol === 'function') {
Readable.from = function (iterable, opts) {
if (from === undefined) {
from = require('./internal/streams/from');
}
return from(Readable, iterable, opts);
};
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/buffer_list":1682324647569,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573,"./internal/streams/async_iterator":1682324647575,"./internal/streams/from":1682324647577}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647568, function(require, module, exports) {
module.exports = require('stream');
}, function(modId) { var map = {"stream":1682324647568}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647569, function(require, module, exports) {
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
var _require = require('buffer'),
Buffer = _require.Buffer;
var _require2 = require('util'),
inspect = _require2.inspect;
var custom = inspect && inspect.custom || 'inspect';
function copyBuffer(src, target, offset) {
Buffer.prototype.copy.call(src, target, offset);
}
module.exports =
/*#__PURE__*/
function () {
function BufferList() {
_classCallCheck(this, BufferList);
this.head = null;
this.tail = null;
this.length = 0;
}
_createClass(BufferList, [{
key: "push",
value: function push(v) {
var entry = {
data: v,
next: null
};
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
}
}, {
key: "unshift",
value: function unshift(v) {
var entry = {
data: v,
next: this.head
};
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
}
}, {
key: "shift",
value: function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
}
}, {
key: "clear",
value: function clear() {
this.head = this.tail = null;
this.length = 0;
}
}, {
key: "join",
value: function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}
return ret;
}
}, {
key: "concat",
value: function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
} // Consumes a specified amount of bytes or characters from the buffered data.
}, {
key: "consume",
value: function consume(n, hasStrings) {
var ret;
if (n < this.head.data.length) {
// `slice` is the same for buffers and strings.
ret = this.head.data.slice(0, n);
this.head.data = this.head.data.slice(n);
} else if (n === this.head.data.length) {
// First chunk is a perfect match.
ret = this.shift();
} else {
// Result spans more than one buffer.
ret = hasStrings ? this._getString(n) : this._getBuffer(n);
}
return ret;
}
}, {
key: "first",
value: function first() {
return this.head.data;
} // Consumes a specified amount of characters from the buffered data.
}, {
key: "_getString",
value: function _getString(n) {
var p = this.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Consumes a specified amount of bytes from the buffered data.
}, {
key: "_getBuffer",
value: function _getBuffer(n) {
var ret = Buffer.allocUnsafe(n);
var p = this.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Make sure the linked list only shows the minimal necessary information.
}, {
key: custom,
value: function value(_, options) {
return inspect(this, _objectSpread({}, options, {
// Only inspect one level.
depth: 0,
// It should not recurse.
customInspect: false
}));
}
}]);
return BufferList;
}();
}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647570, function(require, module, exports) {
// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err) {
if (!this._writableState) {
process.nextTick(emitErrorNT, this, err);
} else if (!this._writableState.errorEmitted) {
this._writableState.errorEmitted = true;
process.nextTick(emitErrorNT, this, err);
}
}
return this;
} // we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
} // if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
if (!_this._writableState) {
process.nextTick(emitErrorAndCloseNT, _this, err);
} else if (!_this._writableState.errorEmitted) {
_this._writableState.errorEmitted = true;
process.nextTick(emitErrorAndCloseNT, _this, err);
} else {
process.nextTick(emitCloseNT, _this);
}
} else if (cb) {
process.nextTick(emitCloseNT, _this);
cb(err);
} else {
process.nextTick(emitCloseNT, _this);
}
});
return this;
}
function emitErrorAndCloseNT(self, err) {
emitErrorNT(self, err);
emitCloseNT(self);
}
function emitCloseNT(self) {
if (self._writableState && !self._writableState.emitClose) return;
if (self._readableState && !self._readableState.emitClose) return;
self.emit('close');
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finalCalled = false;
this._writableState.prefinished = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
function errorOrDestroy(stream, err) {
// We have tests that rely on errors being emitted
// in the same tick, so changing this is semver major.
// For now when you opt-in to autoDestroy we allow
// the error to be emitted nextTick. In a future
// semver major update we should change the default to this.
var rState = stream._readableState;
var wState = stream._writableState;
if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy,
errorOrDestroy: errorOrDestroy
};
}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647571, function(require, module, exports) {
var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;
function highWaterMarkFrom(options, isDuplex, duplexKey) {
return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}
function getHighWaterMark(state, options, duplexKey, isDuplex) {
var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
if (hwm != null) {
if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
var name = isDuplex ? duplexKey : 'highWaterMark';
throw new ERR_INVALID_OPT_VALUE(name, hwm);
}
return Math.floor(hwm);
} // Default value
return state.objectMode ? 16 : 16 * 1024;
}
module.exports = {
getHighWaterMark: getHighWaterMark
};
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647572, function(require, module, exports) {
const codes = {};
function createErrorType(code, message, Base) {
if (!Base) {
Base = Error
}
function getMessage (arg1, arg2, arg3) {
if (typeof message === 'string') {
return message
} else {
return message(arg1, arg2, arg3)
}
}
class NodeError extends Base {
constructor (arg1, arg2, arg3) {
super(getMessage(arg1, arg2, arg3));
}
}
NodeError.prototype.name = Base.name;
NodeError.prototype.code = code;
codes[code] = NodeError;
}
// https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js
function oneOf(expected, thing) {
if (Array.isArray(expected)) {
const len = expected.length;
expected = expected.map((i) => String(i));
if (len > 2) {
return `one of ${thing} ${expected.slice(0, len - 1).join(', ')}, or ` +
expected[len - 1];
} else if (len === 2) {
return `one of ${thing} ${expected[0]} or ${expected[1]}`;
} else {
return `of ${thing} ${expected[0]}`;
}
} else {
return `of ${thing} ${String(expected)}`;
}
}
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith
function startsWith(str, search, pos) {
return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
}
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith
function endsWith(str, search, this_len) {
if (this_len === undefined || this_len > str.length) {
this_len = str.length;
}
return str.substring(this_len - search.length, this_len) === search;
}
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes
function includes(str, search, start) {
if (typeof start !== 'number') {
start = 0;
}
if (start + search.length > str.length) {
return false;
} else {
return str.indexOf(search, start) !== -1;
}
}
createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
return 'The value "' + value + '" is invalid for option "' + name + '"'
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
// determiner: 'must be' or 'must not be'
let determiner;
if (typeof expected === 'string' && startsWith(expected, 'not ')) {
determiner = 'must not be';
expected = expected.replace(/^not /, '');
} else {
determiner = 'must be';
}
let msg;
if (endsWith(name, ' argument')) {
// For cases like 'first argument'
msg = `The ${name} ${determiner} ${oneOf(expected, 'type')}`;
} else {
const type = includes(name, '.') ? 'property' : 'argument';
msg = `The "${name}" ${type} ${determiner} ${oneOf(expected, 'type')}`;
}
msg += `. Received type ${typeof actual}`;
return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
return 'The ' + name + ' method is not implemented'
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
return 'Unknown encoding: ' + arg
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');
module.exports.codes = codes;
}, function(modId) { var map = {}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647573, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
/**/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}
return keys;
};
/**/
module.exports = Duplex;
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
require('inherits')(Duplex, Readable);
{
// Allow the keys array to be GC'ed.
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
this.allowHalfOpen = true;
if (options) {
if (options.readable === false) this.readable = false;
if (options.writable === false) this.writable = false;
if (options.allowHalfOpen === false) {
this.allowHalfOpen = false;
this.once('end', onend);
}
}
}
Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
}); // the no-half-open enforcer
function onend() {
// If the writable side ended, then we're ok.
if (this._writableState.ended) return; // no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});
}, function(modId) { var map = {"./_stream_readable":1682324647567,"./_stream_writable":1682324647574}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647574, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
module.exports = Writable;
/* */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* */
/**/
var Duplex;
/**/
Writable.WritableState = WritableState;
/**/
var internalUtil = {
deprecate: require('util-deprecate')
};
/**/
/**/
var Stream = require('./internal/streams/stream');
/**/
var Buffer = require('buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
var destroyImpl = require('./internal/streams/destroy');
var _require = require('./internal/streams/state'),
getHighWaterMark = _require.getHighWaterMark;
var _require$codes = require('../errors').codes,
ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
var errorOrDestroy = destroyImpl.errorOrDestroy;
require('inherits')(Writable, Stream);
function nop() {}
function WritableState(options, stream, isDuplex) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {}; // Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream,
// e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called
this.finalCalled = false; // drain event flag.
this.needDrain = false; // at the start of calling end()
this.ending = false; // when end() has been called, and returned
this.ended = false; // when 'finish' is emitted
this.finished = false; // has it been destroyed
this.destroyed = false; // should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0; // a flag to see when we're in the middle of a write.
this.writing = false; // when true all writes will be buffered until .uncork() call
this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true; // a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
}; // the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null; // the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false; // True if the error was already emitted and should not be thrown again
this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.
this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')
this.autoDestroy = !!options.autoDestroy; // count buffered requests
this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function writableStateBufferGetter() {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function value(object) {
if (realHasInstance.call(this, object)) return true;
if (this !== Writable) return false;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function realHasInstance(object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
// Checking for a Stream.Duplex instance is faster here instead of inside
// the WritableState constructor, at least with V8 6.5
var isDuplex = this instanceof Duplex;
if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
this._writableState = new WritableState(options, this, isDuplex); // legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
};
function writeAfterEnd(stream, cb) {
var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
errorOrDestroy(stream, er);
process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var er;
if (chunk === null) {
er = new ERR_STREAM_NULL_VALUES();
} else if (typeof chunk !== 'string' && !state.objectMode) {
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
}
if (er) {
errorOrDestroy(stream, er);
process.nextTick(cb, er);
return false;
}
return true;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = !state.objectMode && _isUint8Array(chunk);
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
this._writableState.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
Object.defineProperty(Writable.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
}); // if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
process.nextTick(cb, er); // this can emit finish, and it will always happen
// after error
process.nextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
errorOrDestroy(stream, er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
errorOrDestroy(stream, er); // this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state) || stream.destroyed;
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
process.nextTick(afterWrite, stream, state, finished, cb);
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
} // if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.bufferedRequestCount = 0;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
} // ignore unnecessary end() calls.
if (!state.ending) endWritable(this, state, cb);
return this;
};
Object.defineProperty(Writable.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
});
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
errorOrDestroy(stream, err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function' && !state.destroyed) {
state.pendingcb++;
state.finalCalled = true;
process.nextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
if (state.autoDestroy) {
// In case of duplex streams we need a way to detect
// if the readable side is ready for autoDestroy as well
var rState = stream._readableState;
if (!rState || rState.autoDestroy && rState.endEmitted) {
stream.destroy();
}
}
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
} // reuse the free corkReq.
state.corkedRequestsFree.next = corkReq;
}
Object.defineProperty(Writable.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
cb(err);
};
}, function(modId) { var map = {"./internal/streams/stream":1682324647568,"./internal/streams/destroy":1682324647570,"./internal/streams/state":1682324647571,"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647575, function(require, module, exports) {
var _Object$setPrototypeO;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var finished = require('./end-of-stream');
var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');
function createIterResult(value, done) {
return {
value: value,
done: done
};
}
function readAndResolve(iter) {
var resolve = iter[kLastResolve];
if (resolve !== null) {
var data = iter[kStream].read(); // we defer if data is null
// we can be expecting either 'end' or
// 'error'
if (data !== null) {
iter[kLastPromise] = null;
iter[kLastResolve] = null;
iter[kLastReject] = null;
resolve(createIterResult(data, false));
}
}
}
function onReadable(iter) {
// we wait for the next tick, because it might
// emit an error with process.nextTick
process.nextTick(readAndResolve, iter);
}
function wrapForNext(lastPromise, iter) {
return function (resolve, reject) {
lastPromise.then(function () {
if (iter[kEnded]) {
resolve(createIterResult(undefined, true));
return;
}
iter[kHandlePromise](resolve, reject);
}, reject);
};
}
var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
get stream() {
return this[kStream];
},
next: function next() {
var _this = this;
// if we have detected an error in the meanwhile
// reject straight away
var error = this[kError];
if (error !== null) {
return Promise.reject(error);
}
if (this[kEnded]) {
return Promise.resolve(createIterResult(undefined, true));
}
if (this[kStream].destroyed) {
// We need to defer via nextTick because if .destroy(err) is
// called, the error will be emitted via nextTick, and
// we cannot guarantee that there is no error lingering around
// waiting to be emitted.
return new Promise(function (resolve, reject) {
process.nextTick(function () {
if (_this[kError]) {
reject(_this[kError]);
} else {
resolve(createIterResult(undefined, true));
}
});
});
} // if we have multiple next() calls
// we will wait for the previous Promise to finish
// this logic is optimized to support for await loops,
// where next() is only called once at a time
var lastPromise = this[kLastPromise];
var promise;
if (lastPromise) {
promise = new Promise(wrapForNext(lastPromise, this));
} else {
// fast path needed to support multiple this.push()
// without triggering the next() queue
var data = this[kStream].read();
if (data !== null) {
return Promise.resolve(createIterResult(data, false));
}
promise = new Promise(this[kHandlePromise]);
}
this[kLastPromise] = promise;
return promise;
}
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
var _this2 = this;
// destroy(err, cb) is a private API
// we can guarantee we have that here, because we control the
// Readable class this is attached to
return new Promise(function (resolve, reject) {
_this2[kStream].destroy(null, function (err) {
if (err) {
reject(err);
return;
}
resolve(createIterResult(undefined, true));
});
});
}), _Object$setPrototypeO), AsyncIteratorPrototype);
var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
var _Object$create;
var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
value: stream,
writable: true
}), _defineProperty(_Object$create, kLastResolve, {
value: null,
writable: true
}), _defineProperty(_Object$create, kLastReject, {
value: null,
writable: true
}), _defineProperty(_Object$create, kError, {
value: null,
writable: true
}), _defineProperty(_Object$create, kEnded, {
value: stream._readableState.endEmitted,
writable: true
}), _defineProperty(_Object$create, kHandlePromise, {
value: function value(resolve, reject) {
var data = iterator[kStream].read();
if (data) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(data, false));
} else {
iterator[kLastResolve] = resolve;
iterator[kLastReject] = reject;
}
},
writable: true
}), _Object$create));
iterator[kLastPromise] = null;
finished(stream, function (err) {
if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
// returned by next() and store the error
if (reject !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
reject(err);
}
iterator[kError] = err;
return;
}
var resolve = iterator[kLastResolve];
if (resolve !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(undefined, true));
}
iterator[kEnded] = true;
});
stream.on('readable', onReadable.bind(null, iterator));
return iterator;
};
module.exports = createReadableStreamAsyncIterator;
}, function(modId) { var map = {"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647576, function(require, module, exports) {
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).
var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;
function once(callback) {
var called = false;
return function () {
if (called) return;
called = true;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
callback.apply(this, args);
};
}
function noop() {}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function eos(stream, opts, callback) {
if (typeof opts === 'function') return eos(stream, null, opts);
if (!opts) opts = {};
callback = once(callback || noop);
var readable = opts.readable || opts.readable !== false && stream.readable;
var writable = opts.writable || opts.writable !== false && stream.writable;
var onlegacyfinish = function onlegacyfinish() {
if (!stream.writable) onfinish();
};
var writableEnded = stream._writableState && stream._writableState.finished;
var onfinish = function onfinish() {
writable = false;
writableEnded = true;
if (!readable) callback.call(stream);
};
var readableEnded = stream._readableState && stream._readableState.endEmitted;
var onend = function onend() {
readable = false;
readableEnded = true;
if (!writable) callback.call(stream);
};
var onerror = function onerror(err) {
callback.call(stream, err);
};
var onclose = function onclose() {
var err;
if (readable && !readableEnded) {
if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
return callback.call(stream, err);
}
if (writable && !writableEnded) {
if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
return callback.call(stream, err);
}
};
var onrequest = function onrequest() {
stream.req.on('finish', onfinish);
};
if (isRequest(stream)) {
stream.on('complete', onfinish);
stream.on('abort', onclose);
if (stream.req) onrequest();else stream.on('request', onrequest);
} else if (writable && !stream._writableState) {
// legacy streams
stream.on('end', onlegacyfinish);
stream.on('close', onlegacyfinish);
}
stream.on('end', onend);
stream.on('finish', onfinish);
if (opts.error !== false) stream.on('error', onerror);
stream.on('close', onclose);
return function () {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('end', onend);
stream.removeListener('error', onerror);
stream.removeListener('close', onclose);
};
}
module.exports = eos;
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647577, function(require, module, exports) {
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE;
function from(Readable, iterable, opts) {
var iterator;
if (iterable && typeof iterable.next === 'function') {
iterator = iterable;
} else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable);
var readable = new Readable(_objectSpread({
objectMode: true
}, opts)); // Reading boolean to protect against _read
// being called before last iteration completion.
var reading = false;
readable._read = function () {
if (!reading) {
reading = true;
next();
}
};
function next() {
return _next2.apply(this, arguments);
}
function _next2() {
_next2 = _asyncToGenerator(function* () {
try {
var _ref = yield iterator.next(),
value = _ref.value,
done = _ref.done;
if (done) {
readable.push(null);
} else if (readable.push((yield value))) {
next();
} else {
reading = false;
}
} catch (err) {
readable.destroy(err);
}
});
return _next2.apply(this, arguments);
}
return readable;
}
module.exports = from;
}, function(modId) { var map = {"../../../errors":1682324647572}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647578, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
module.exports = Transform;
var _require$codes = require('../errors').codes,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;
var Duplex = require('./_stream_duplex');
require('inherits')(Transform, Duplex);
function afterTransform(er, data) {
var ts = this._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (cb === null) {
return this.emit('error', new ERR_MULTIPLE_CALLBACK());
}
ts.writechunk = null;
ts.writecb = null;
if (data != null) // single equals check for both `null` and `undefined`
this.push(data);
cb(er);
var rs = this._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
this._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = {
afterTransform: afterTransform.bind(this),
needTransform: false,
transforming: false,
writecb: null,
writechunk: null,
writeencoding: null
}; // start out asking for a readable event once data is transformed.
this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
} // When the writable side finishes, then flush out anything remaining.
this.on('prefinish', prefinish);
}
function prefinish() {
var _this = this;
if (typeof this._flush === 'function' && !this._readableState.destroyed) {
this._flush(function (er, data) {
done(_this, er, data);
});
} else {
done(this, null, null);
}
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data != null) // single equals check for both `null` and `undefined`
stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
return stream.push(null);
}
}, function(modId) { var map = {"../errors":1682324647572,"./_stream_duplex":1682324647573}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647579, function(require, module, exports) {
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
module.exports = PassThrough;
var Transform = require('./_stream_transform');
require('inherits')(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};
}, function(modId) { var map = {"./_stream_transform":1682324647578}; return __REQUIRE__(map[modId], modId); })
__DEFINE__(1682324647580, function(require, module, exports) {
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).
var eos;
function once(callback) {
var called = false;
return function () {
if (called) return;
called = true;
callback.apply(void 0, arguments);
};
}
var _require$codes = require('../../../errors').codes,
ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;
function noop(err) {
// Rethrow the error if it exists to avoid swallowing it
if (err) throw err;
}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function destroyer(stream, reading, writing, callback) {
callback = once(callback);
var closed = false;
stream.on('close', function () {
closed = true;
});
if (eos === undefined) eos = require('./end-of-stream');
eos(stream, {
readable: reading,
writable: writing
}, function (err) {
if (err) return callback(err);
closed = true;
callback();
});
var destroyed = false;
return function (err) {
if (closed) return;
if (destroyed) return;
destroyed = true; // request.destroy just do .end - .abort is what we want
if (isRequest(stream)) return stream.abort();
if (typeof stream.destroy === 'function') return stream.destroy();
callback(err || new ERR_STREAM_DESTROYED('pipe'));
};
}
function call(fn) {
fn();
}
function pipe(from, to) {
return from.pipe(to);
}
function popCallback(streams) {
if (!streams.length) return noop;
if (typeof streams[streams.length - 1] !== 'function') return noop;
return streams.pop();
}
function pipeline() {
for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
streams[_key] = arguments[_key];
}
var callback = popCallback(streams);
if (Array.isArray(streams[0])) streams = streams[0];
if (streams.length < 2) {
throw new ERR_MISSING_ARGS('streams');
}
var error;
var destroys = streams.map(function (stream, i) {
var reading = i < streams.length - 1;
var writing = i > 0;
return destroyer(stream, reading, writing, function (err) {
if (!error) error = err;
if (err) destroys.forEach(call);
if (reading) return;
destroys.forEach(call);
callback(error);
});
});
return streams.reduce(pipe);
}
module.exports = pipeline;
}, function(modId) { var map = {"../../../errors":1682324647572,"./end-of-stream":1682324647576}; return __REQUIRE__(map[modId], modId); })
return __REQUIRE__(1682324647566);
})()
//miniprogram-npm-outsideDeps=["stream","events","buffer","util","inherits","string_decoder/","util-deprecate"]
//# sourceMappingURL=index.js.map