index.js 2.6 KB

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  1. module.exports = (function() {
  2. var __MODS__ = {};
  3. var __DEFINE__ = function(modId, func, req) { var m = { exports: {}, _tempexports: {} }; __MODS__[modId] = { status: 0, func: func, req: req, m: m }; };
  4. var __REQUIRE__ = function(modId, source) { if(!__MODS__[modId]) return require(source); if(!__MODS__[modId].status) { var m = __MODS__[modId].m; m._exports = m._tempexports; var desp = Object.getOwnPropertyDescriptor(m, "exports"); if (desp && desp.configurable) Object.defineProperty(m, "exports", { set: function (val) { if(typeof val === "object" && val !== m._exports) { m._exports.__proto__ = val.__proto__; Object.keys(val).forEach(function (k) { m._exports[k] = val[k]; }); } m._tempexports = val }, get: function () { return m._tempexports; } }); __MODS__[modId].status = 1; __MODS__[modId].func(__MODS__[modId].req, m, m.exports); } return __MODS__[modId].m.exports; };
  5. var __REQUIRE_WILDCARD__ = function(obj) { if(obj && obj.__esModule) { return obj; } else { var newObj = {}; if(obj != null) { for(var k in obj) { if (Object.prototype.hasOwnProperty.call(obj, k)) newObj[k] = obj[k]; } } newObj.default = obj; return newObj; } };
  6. var __REQUIRE_DEFAULT__ = function(obj) { return obj && obj.__esModule ? obj.default : obj; };
  7. __DEFINE__(1682324647451, function(require, module, exports) {
  8. module.exports = pool;
  9. /**
  10. * An allocator as used by {@link util.pool}.
  11. * @typedef PoolAllocator
  12. * @type {function}
  13. * @param {number} size Buffer size
  14. * @returns {Uint8Array} Buffer
  15. */
  16. /**
  17. * A slicer as used by {@link util.pool}.
  18. * @typedef PoolSlicer
  19. * @type {function}
  20. * @param {number} start Start offset
  21. * @param {number} end End offset
  22. * @returns {Uint8Array} Buffer slice
  23. * @this {Uint8Array}
  24. */
  25. /**
  26. * A general purpose buffer pool.
  27. * @memberof util
  28. * @function
  29. * @param {PoolAllocator} alloc Allocator
  30. * @param {PoolSlicer} slice Slicer
  31. * @param {number} [size=8192] Slab size
  32. * @returns {PoolAllocator} Pooled allocator
  33. */
  34. function pool(alloc, slice, size) {
  35. var SIZE = size || 8192;
  36. var MAX = SIZE >>> 1;
  37. var slab = null;
  38. var offset = SIZE;
  39. return function pool_alloc(size) {
  40. if (size < 1 || size > MAX)
  41. return alloc(size);
  42. if (offset + size > SIZE) {
  43. slab = alloc(SIZE);
  44. offset = 0;
  45. }
  46. var buf = slice.call(slab, offset, offset += size);
  47. if (offset & 7) // align to 32 bit
  48. offset = (offset | 7) + 1;
  49. return buf;
  50. };
  51. }
  52. }, function(modId) {var map = {}; return __REQUIRE__(map[modId], modId); })
  53. return __REQUIRE__(1682324647451);
  54. })()
  55. //miniprogram-npm-outsideDeps=[]
  56. //# sourceMappingURL=index.js.map